rpc debug

This commit is contained in:
nuknal
2024-08-28 16:30:04 +08:00
parent ce0a4fc370
commit 4cae45da5a
4 changed files with 145 additions and 76 deletions

View File

@@ -112,7 +112,7 @@ func ExtractAttitude(aps []*AuxPlatform) *Attitudes {
sec, microsec = ap.UTCTimeSec, ap.Microsecond
att := Attitude{
UTCTimestampSec: float64(sec) + float64(ReferenceTime2000) +
float64(transfromGPSandAttMicrosec(microsec))/1e6,
float64((microsec))/1e6,
Q0: ap.QuatAttstarQ0,
Q1: ap.QuatAttstarQ1,
Q2: ap.QuatAttstarQ2,

View File

@@ -142,8 +142,6 @@ func (r *Registrator) SetSceneBoundary(scene *Scene) (topLeft, bottomRight orb.P
rpc := NewRPC(r, scene, strings.Replace(scene.Tiff, ".tiff", ".rpb", 1))
if err := rpc.RPC(); err != nil {
log.Error("calculate RPC failed: ", err)
} else {
rpc.SaveRpb()
}
return

View File

@@ -14,7 +14,7 @@ func gridImage2(m, n, height, width, k, hmin, hmax int) []*GridPoint {
b := int((width) / (n))
var samples []int
for i := 1; i <= n; i++ {
for i := 0; i <= n; i++ {
samples = append(samples, b*i)
}
@@ -22,7 +22,7 @@ func gridImage2(m, n, height, width, k, hmin, hmax int) []*GridPoint {
hmin = hmin - 500
dh := (hmax - hmin) / (k)
var h []int
for i := 1; i <= k; i++ {
for i := 0; i <= k; i++ {
h = append(h, hmin+dh*i)
}

View File

@@ -7,7 +7,6 @@ import (
"os"
"strings"
"github.com/duke-git/lancet/v2/mathutil"
"github.com/paulmach/orb"
"github.com/paulmach/orb/geojson"
@@ -25,12 +24,10 @@ type RPC struct {
LineCoef RPCModel
SampleCoef RPCModel
// GroundPoints []*GroundPoint
minLat, maxLat, minLon, maxLon float64
minH, maxH float64
GCPs []GroundPoint
elevationLayer int
gridsize int
minH, maxH float64
GCPs []*GroundPoint
elevationLayer int
gridsize int
scene *Scene
registrator *Registrator
@@ -58,7 +55,7 @@ type RPCModel struct {
// rational polynomial coeffients
func NewRPC(r *Registrator, scene *Scene, rpb string) *RPC {
rpc := RPC{
elevationLayer: 9,
elevationLayer: 4,
gridsize: 19,
registrator: r,
scene: scene,
@@ -75,31 +72,6 @@ func NewRPC(r *Registrator, scene *Scene, rpb string) *RPC {
func (rpc *RPC) init() {
rpc.minH = 9999.0
rpc.maxH = -9999.0
rpc.minLat = 90.0
rpc.maxLat = -90.0
rpc.minLon = 180.0
rpc.maxLon = -180.0
rpc.minLat = mathutil.Min(rpc.scene.Meta.Corners.LowerLeft.Latitude,
rpc.scene.Meta.Corners.LowerRight.Latitude,
rpc.scene.Meta.Corners.UpperLeft.Latitude,
rpc.scene.Meta.Corners.UpperRight.Latitude)
rpc.maxLat = mathutil.Max(rpc.scene.Meta.Corners.LowerLeft.Latitude,
rpc.scene.Meta.Corners.LowerRight.Latitude,
rpc.scene.Meta.Corners.UpperLeft.Latitude,
rpc.scene.Meta.Corners.UpperRight.Latitude)
rpc.minLon = mathutil.Min(rpc.scene.Meta.Corners.LowerLeft.Longitude,
rpc.scene.Meta.Corners.LowerRight.Longitude,
rpc.scene.Meta.Corners.UpperLeft.Longitude,
rpc.scene.Meta.Corners.UpperRight.Longitude)
rpc.maxLon = mathutil.Max(rpc.scene.Meta.Corners.LowerLeft.Longitude,
rpc.scene.Meta.Corners.LowerRight.Longitude,
rpc.scene.Meta.Corners.UpperLeft.Longitude,
rpc.scene.Meta.Corners.UpperRight.Longitude)
rpc.latOffset = (rpc.minLat + rpc.maxLat) / 2.0
rpc.longOffset = (rpc.minLon + rpc.maxLon) / 2.0
rpc.minH, rpc.maxH = dem.Dem1KmLT.MinMaxElevationInRect(
rpc.scene.Meta.Corners.UpperLeft.Longitude,
@@ -116,7 +88,6 @@ func (rpc *RPC) init() {
rpc.maxH = 0.0
}
rpc.heightOffset = (rpc.minH + rpc.maxH) / 2.0
}
// 虚拟控制点
@@ -129,7 +100,7 @@ func (rpc *RPC) generateVirtualGCP() {
for _, p := range points {
p84 := rpc.registrator.calculateLatLonH(rpc.scene, p.Row, p.Col, p.H)
rpc.GCPs = append(rpc.GCPs, GroundPoint{
rpc.GCPs = append(rpc.GCPs, &GroundPoint{
P: p84.Lat,
L: p84.Lon,
H: p84.H,
@@ -137,13 +108,17 @@ func (rpc *RPC) generateVirtualGCP() {
X: float64(p.Col),
})
}
name := strings.Replace(rpc.scene.Tiff, ".tiff", ".gcp.geojson", -1)
rpc.saveGCP(rpc.GCPs, name)
name = strings.Replace(rpc.scene.Tiff, ".tiff", ".gcp_orig.txt", -1)
rpc.saveGCP2(rpc.GCPs, name)
}
func (rpc *RPC) RPC() error {
rpc.generateVirtualGCP()
n := len(rpc.GCPs)
log.Info("num of virtual GCPs: ", n)
rpc.saveGCP()
rowVec := mat.NewVecDense(n, nil)
colVec := mat.NewVecDense(n, nil)
@@ -168,32 +143,31 @@ func (rpc *RPC) RPC() error {
rpc.sampScale = float64(rpc.scene.Width)
rowVec = normalize2(rowVec, rpc.lineOffset, rpc.lineScale)
colVec = normalize2(colVec, rpc.sampOffset, rpc.sampScale)
// rowVec.ScaleVec(1.0/rpc.lineScale, rowVec)
// colVec.ScaleVec(1.0/rpc.sampScale, colVec)
// rowVec, rpc.lineOffset, rpc.lineScale = normalize(rowVec)
// colVec, rpc.sampOffset, rpc.sampScale = normalize(colVec)
latVec, rpc.latOffset, rpc.latScale = normalize(latVec)
lonVec, rpc.longOffset, rpc.longScale = normalize(lonVec)
heightVec, rpc.heightOffset, rpc.heightScale = normalize(heightVec)
// rpc.latOffset, rpc.latScale = (rpc.maxLat+rpc.minLat)/2.0, (rpc.maxLat - rpc.minLat)
// rpc.longOffset, rpc.longScale = (rpc.maxLon+rpc.minLon)/2.0, (rpc.maxLon - rpc.minLon)
// rpc.heightOffset, rpc.heightScale = (rpc.maxH+rpc.minH)/2.0+500.0, 500.0
rpc.saveVec(strings.Replace(rpc.scene.Tiff, ".tiff", ".vec_norm.txt", -1),
rowVec, colVec, latVec, lonVec, heightVec)
// 设计矩阵 B = [ 20个分子系数 19个分母系数 ]
B := buildDesignMatrix(rowVec, latVec, lonVec, heightVec)
// x = (B^T * B)^-1 * B^T * l, 其中 x = [a1..a20 b2..b20]^T
// 行参数
B := buildDesignMatrix(rowVec, latVec, lonVec, heightVec)
J, err := SolveNormalEquation(B, rowVec)
if err != nil {
return err
}
// 列参数
D := buildDesignMatrix(colVec, latVec, lonVec, heightVec)
K, err := SolveNormalEquation(D, colVec)
if err != nil {
return err
}
for i := 0; i < 20; i++ {
rpc.LineCoef.NumCoefficients[i] = J[i]
}
@@ -202,13 +176,6 @@ func (rpc *RPC) RPC() error {
rpc.LineCoef.DenCoefficients[i-19] = J[i]
}
// 列参数
D := buildDesignMatrix(colVec, latVec, lonVec, heightVec)
K, err := SolveNormalEquation(D, colVec)
if err != nil {
return err
}
for i := 0; i < 20; i++ {
rpc.SampleCoef.NumCoefficients[i] = K[i]
}
@@ -216,6 +183,50 @@ func (rpc *RPC) RPC() error {
for i := 20; i < 39; i++ {
rpc.SampleCoef.DenCoefficients[i-19] = K[i]
}
nameRPB := strings.Replace(rpc.scene.Tiff, ".tiff", ".sep.rpb", -1)
rpc.saveRPB(nameRPB)
r, c := B.Dims()
M0 := mat.NewDense(r, c, nil)
var BM0, M0D, M mat.Dense
BM0.Augment(B, M0)
M0D.Augment(M0, D)
M.Stack(&BM0, &M0D)
var L mat.Dense
L.Stack(rowVec, colVec)
coeffs, err := SolveNormalEquation(&M, mat.NewVecDense(rowVec.Len()+colVec.Len(), mat.Col(nil, 0, &L)))
if err != nil {
return err
}
for i := 0; i < 20; i++ {
rpc.LineCoef.NumCoefficients[i] = coeffs[i]
}
rpc.LineCoef.DenCoefficients[0] = 1.0
for i := 20; i < 39; i++ {
rpc.LineCoef.DenCoefficients[i-19] = coeffs[i]
}
for i := 39; i < 59; i++ {
rpc.SampleCoef.NumCoefficients[i-39] = coeffs[i]
}
rpc.SampleCoef.DenCoefficients[0] = 1.0
for i := 59; i < 78; i++ {
rpc.SampleCoef.DenCoefficients[i-58] = coeffs[i]
}
nameRPB0 := strings.Replace(rpc.scene.Tiff, ".tiff", ".rpb", -1)
rpc.saveRPB(nameRPB0)
projectedPoints := rpc.applyRFM(
mat.NewVecDense(20, rpc.LineCoef.NumCoefficients[:]),
mat.NewVecDense(20, rpc.LineCoef.DenCoefficients[:]),
mat.NewVecDense(20, rpc.SampleCoef.NumCoefficients[:]),
mat.NewVecDense(20, rpc.SampleCoef.DenCoefficients[:]),
rpc.GCPs,
)
name := strings.Replace(rpc.scene.Tiff, ".tiff", ".gcp_proj.txt", -1)
rpc.saveGCP2(projectedPoints, name)
return nil
}
@@ -292,19 +303,6 @@ func buildDesignMatrix(vec, latVec, lonVec, heightVec *mat.VecDense) *mat.Dense
return B
}
// 计算 RPC 正则化参数
func (rpc *RPC) calculateRegularizedParams() {
rpc.lineOffset = float64(rpc.scene.Height) / 2.0
rpc.sampOffset = float64(rpc.scene.Width) / 2.0
rpc.lineScale = float64(rpc.scene.Height)
rpc.sampScale = float64(rpc.scene.Width)
// rpc.heightScale = math.Max(math.Abs(rpc.minH-rpc.heightOffset), math.Abs(rpc.maxH-rpc.heightOffset))
rpc.heightScale = 500.0
rpc.latScale = math.Max(math.Abs(rpc.minLat-rpc.latOffset), math.Abs(rpc.maxLat-rpc.latOffset))
rpc.longScale = math.Max(math.Abs(rpc.minLon-rpc.longOffset), math.Abs(rpc.maxLon-rpc.longOffset))
}
// SolveNormalEquation 使用正规方程法求解最小二乘问题
func SolveNormalEquation(A *mat.Dense, b *mat.VecDense) ([]float64, error) {
var At mat.Dense
@@ -420,10 +418,10 @@ END;
return model
}
func (rpc *RPC) SaveRpb() error {
log.Infof("save RPC model to %s", rpc.rpb)
func (rpc *RPC) saveRPB(name string) error {
log.Infof("save RPC model to %s", name)
model := rpc.Output()
f, err := os.Create(rpc.rpb)
f, err := os.Create(name)
if err != nil {
log.Errorf("Failed to create RPC model file: %v", err)
return err
@@ -437,8 +435,7 @@ func (rpc *RPC) SaveRpb() error {
return err
}
func (rpc *RPC) saveGCP() error {
name := strings.Replace(rpc.scene.Tiff, ".tiff", ".gcp.geojson", -1)
func (rpc *RPC) saveGCP(gcps []*GroundPoint, name string) error {
log.Infof("save gcp to %s", name)
f, err := os.Create(name)
if err != nil {
@@ -448,7 +445,7 @@ func (rpc *RPC) saveGCP() error {
defer f.Close()
var gcp geojson.FeatureCollection
for _, p := range rpc.GCPs {
for _, p := range gcps {
point := orb.Point{p.L, p.P}
feature := geojson.NewFeature(point)
feature.Properties = map[string]interface{}{
@@ -465,6 +462,23 @@ func (rpc *RPC) saveGCP() error {
return nil
}
func (rpc *RPC) saveGCP2(gcps []*GroundPoint, name string) error {
log.Infof("save gcp to %s", name)
f, err := os.Create(name)
if err != nil {
log.Errorf("Failed to create GCP file: %v", err)
return err
}
defer f.Close()
for _, p := range gcps {
f.WriteString(fmt.Sprintf("%.8f\t%.8f\t%.8f\t%.8f\t%.8f\n", p.L, p.P, p.H, p.Y, p.X))
}
f.Sync()
return nil
}
func (rpc *RPC) saveVec(name string, rowVec, colVec, latVec, lonVec, heightVec *mat.VecDense) error {
f, err := os.Create(name)
@@ -480,3 +494,60 @@ func (rpc *RPC) saveVec(name string, rowVec, colVec, latVec, lonVec, heightVec *
}
return nil
}
func (rpc *RPC) applyRFM(num_line, den_line, num_samp, den_samp *mat.VecDense, points []*GroundPoint) []*GroundPoint {
var res []*GroundPoint
for _, p := range points {
var r GroundPoint
r.Y = rpc.project(num_line, den_line, p.P, p.L, p.H)
r.Y = r.Y*rpc.lineScale + rpc.lineOffset
r.X = rpc.project(num_samp, den_samp, p.P, p.L, p.H)
r.X = r.X*rpc.sampScale + rpc.sampOffset
r.P = p.P
r.L = p.L
r.H = p.H
res = append(res, &r)
}
return res
}
func (rpc *RPC) localize(num, den *mat.VecDense, row, col float64) (P, L, H float64) {
return
}
func (rpc *RPC) project(num, den *mat.VecDense, P, L, H float64) (v float64) {
v = rpc.applyPoly(num, P, L, H) / rpc.applyPoly(den, P, L, H)
return v
}
func (rpc *RPC) applyPoly(poly *mat.VecDense, P, L, H float64) (v float64) {
P = (P - rpc.latOffset) / rpc.latScale
L = (L - rpc.longOffset) / rpc.longScale
H = (H - rpc.heightOffset) / rpc.heightScale
v = 0.0
v += poly.AtVec(0)
v += poly.AtVec(1) * L
v += poly.AtVec(2) * P
v += poly.AtVec(3) * H
v += poly.AtVec(4) * L * P
v += poly.AtVec(5) * L * H
v += poly.AtVec(6) * P * H
v += poly.AtVec(7) * L * L
v += poly.AtVec(8) * P * P
v += poly.AtVec(9) * H * H
v += poly.AtVec(10) * P * L * H
v += poly.AtVec(11) * L * L * L
v += poly.AtVec(12) * L * P * P
v += poly.AtVec(13) * L * H * H
v += poly.AtVec(14) * L * L * P
v += poly.AtVec(15) * P * P * P
v += poly.AtVec(16) * P * H * H
v += poly.AtVec(17) * L * L * H
v += poly.AtVec(18) * P * P * H
v += poly.AtVec(19) * H * H * H
return v
}