424 lines
9.9 KiB
Go
424 lines
9.9 KiB
Go
// Copyright ©2015 The Gonum Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Package vgimg implements the vg.Canvas interface using
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// git.sr.ht/~sbinet/gg as a backend to output raster images.
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package vgimg // import "gonum.org/v1/plot/vg/vgimg"
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import (
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"bufio"
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"fmt"
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"image"
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"image/color"
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"image/draw"
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"image/jpeg"
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"image/png"
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"io"
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"git.sr.ht/~sbinet/gg"
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"golang.org/x/image/tiff"
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"gonum.org/v1/plot/font"
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"gonum.org/v1/plot/vg"
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vgdraw "gonum.org/v1/plot/vg/draw"
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)
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func init() {
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vgdraw.RegisterFormat("png", func(w, h vg.Length) vg.CanvasWriterTo {
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return PngCanvas{Canvas: New(w, h)}
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})
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vgdraw.RegisterFormat("jpg", func(w, h vg.Length) vg.CanvasWriterTo {
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return JpegCanvas{Canvas: New(w, h)}
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})
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vgdraw.RegisterFormat("jpeg", func(w, h vg.Length) vg.CanvasWriterTo {
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return JpegCanvas{Canvas: New(w, h)}
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})
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vgdraw.RegisterFormat("tif", func(w, h vg.Length) vg.CanvasWriterTo {
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return TiffCanvas{Canvas: New(w, h)}
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})
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vgdraw.RegisterFormat("tiff", func(w, h vg.Length) vg.CanvasWriterTo {
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return TiffCanvas{Canvas: New(w, h)}
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})
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}
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// Canvas implements the vg.Canvas interface,
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// drawing to an image.Image using draw2d.
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type Canvas struct {
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ctx *gg.Context
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img draw.Image
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w, h vg.Length
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color []color.Color
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// dpi is the number of dots per inch for this canvas.
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dpi int
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// width is the current line width.
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width vg.Length
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// backgroundColor is the background color, set by
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// UseBackgroundColor.
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backgroundColor color.Color
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}
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const (
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// DefaultDPI is the default dot resolution for image
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// drawing in dots per inch.
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DefaultDPI = 96
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// DefaultWidth and DefaultHeight are the default canvas
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// dimensions.
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DefaultWidth = 4 * vg.Inch
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DefaultHeight = 4 * vg.Inch
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)
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// New returns a new image canvas.
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func New(w, h vg.Length) *Canvas {
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return NewWith(UseWH(w, h), UseBackgroundColor(color.White))
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}
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// NewWith returns a new image canvas created according to the specified
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// options. The currently accepted options are UseWH,
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// UseDPI, UseImage, and UseImageWithContext.
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// Each of the options specifies the size of the canvas (UseWH, UseImage),
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// the resolution of the canvas (UseDPI), or both (useImageWithContext).
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// If size or resolution are not specified, defaults are used.
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// It panics if size and resolution are overspecified (i.e., too many options are
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// passed).
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func NewWith(o ...option) *Canvas {
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c := new(Canvas)
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c.backgroundColor = color.White
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var g uint32
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for _, opt := range o {
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f := opt(c)
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if g&f != 0 {
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panic("incompatible options")
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}
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g |= f
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}
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if c.dpi == 0 {
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c.dpi = DefaultDPI
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}
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if c.w == 0 { // h should also == 0.
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if c.img == nil {
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c.w = DefaultWidth
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c.h = DefaultHeight
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} else {
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w := float64(c.img.Bounds().Max.X - c.img.Bounds().Min.X)
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h := float64(c.img.Bounds().Max.Y - c.img.Bounds().Min.Y)
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c.w = vg.Length(w/float64(c.dpi)) * vg.Inch
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c.h = vg.Length(h/float64(c.dpi)) * vg.Inch
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}
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}
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if c.img == nil {
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w := c.w / vg.Inch * vg.Length(c.dpi)
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h := c.h / vg.Inch * vg.Length(c.dpi)
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c.img = draw.Image(image.NewRGBA(image.Rect(0, 0, int(w+0.5), int(h+0.5))))
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}
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if c.ctx == nil {
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c.ctx = gg.NewContextForImage(c.img)
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c.ctx.SetLineCapButt()
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c.img = c.ctx.Image().(draw.Image)
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c.ctx.InvertY()
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}
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draw.Draw(c.img, c.img.Bounds(), &image.Uniform{c.backgroundColor}, image.Point{}, draw.Src)
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c.color = []color.Color{color.Black}
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vg.Initialize(c)
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return c
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}
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// These constants are used to ensure that the options
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// used when initializing a canvas are compatible with
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// each other.
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const (
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setsDPI uint32 = 1 << iota
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setsSize
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setsBackground
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)
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type option func(*Canvas) uint32
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// UseWH specifies the width and height of the canvas.
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// The size is rounded up to the nearest pixel.
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func UseWH(w, h vg.Length) option {
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return func(c *Canvas) uint32 {
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if w <= 0 || h <= 0 {
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panic("w and h must both be > 0.")
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}
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c.w, c.h = w, h
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return setsSize
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}
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}
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// UseDPI sets the dots per inch of a canvas. It should only be
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// used as an option argument when initializing a new canvas.
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func UseDPI(dpi int) option {
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if dpi <= 0 {
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panic("DPI must be > 0.")
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}
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return func(c *Canvas) uint32 {
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c.dpi = dpi
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return setsDPI
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}
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}
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// UseImage specifies an image to create
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// the canvas from. The
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// minimum point of the given image
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// should probably be 0,0.
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//
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// Note that a copy of the input image is performed.
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// This means that modifications applied to the canvas are not reflected
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// on the original image.
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func UseImage(img draw.Image) option {
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return func(c *Canvas) uint32 {
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c.img = img
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return setsSize | setsBackground
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}
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}
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// UseImageWithContext specifies both an image
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// and a graphic context to create the canvas from.
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// The minimum point of the given image
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// should probably be 0,0.
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func UseImageWithContext(img draw.Image, ctx *gg.Context) option {
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return func(c *Canvas) uint32 {
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c.img = img
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c.ctx = ctx
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return setsSize | setsBackground
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}
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}
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// UseBackgroundColor specifies the image background color.
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// Without UseBackgroundColor, the default color is white.
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func UseBackgroundColor(c color.Color) option {
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return func(canvas *Canvas) uint32 {
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canvas.backgroundColor = c
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return setsBackground
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}
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}
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// Image returns the image the canvas is drawing to.
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//
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// The dimensions of the returned image must not be modified.
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func (c *Canvas) Image() draw.Image {
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return c.img
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}
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func (c *Canvas) Size() (w, h vg.Length) {
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return c.w, c.h
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}
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func (c *Canvas) SetLineWidth(w vg.Length) {
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c.width = w
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c.ctx.SetLineWidth(w.Dots(c.DPI()))
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}
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func (c *Canvas) SetLineDash(ds []vg.Length, offs vg.Length) {
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dashes := make([]float64, len(ds))
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for i, d := range ds {
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dashes[i] = d.Dots(c.DPI())
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}
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c.ctx.SetDashOffset(offs.Dots(c.DPI()))
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c.ctx.SetDash(dashes...)
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}
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func (c *Canvas) SetColor(clr color.Color) {
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if clr == nil {
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clr = color.Black
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}
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c.ctx.SetColor(clr)
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c.color[len(c.color)-1] = clr
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}
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func (c *Canvas) Rotate(t float64) {
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c.ctx.Rotate(t)
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}
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func (c *Canvas) Translate(pt vg.Point) {
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c.ctx.Translate(pt.X.Dots(c.DPI()), pt.Y.Dots(c.DPI()))
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}
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func (c *Canvas) Scale(x, y float64) {
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c.ctx.Scale(x, y)
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}
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func (c *Canvas) Push() {
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c.color = append(c.color, c.color[len(c.color)-1])
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c.ctx.Push()
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}
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func (c *Canvas) Pop() {
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c.color = c.color[:len(c.color)-1]
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c.ctx.Pop()
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}
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func (c *Canvas) Stroke(p vg.Path) {
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if c.width <= 0 {
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return
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}
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c.outline(p)
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c.ctx.Stroke()
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}
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func (c *Canvas) Fill(p vg.Path) {
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c.outline(p)
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c.ctx.Fill()
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}
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func (c *Canvas) outline(p vg.Path) {
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for _, comp := range p {
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switch comp.Type {
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case vg.MoveComp:
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c.ctx.MoveTo(comp.Pos.X.Dots(c.DPI()), comp.Pos.Y.Dots(c.DPI()))
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case vg.LineComp:
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c.ctx.LineTo(comp.Pos.X.Dots(c.DPI()), comp.Pos.Y.Dots(c.DPI()))
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case vg.ArcComp:
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c.ctx.DrawArc(comp.Pos.X.Dots(c.DPI()), comp.Pos.Y.Dots(c.DPI()),
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comp.Radius.Dots(c.DPI()),
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comp.Start, comp.Start+comp.Angle,
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)
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case vg.CurveComp:
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switch len(comp.Control) {
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case 1:
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c.ctx.QuadraticTo(
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comp.Control[0].X.Dots(c.DPI()), comp.Control[0].Y.Dots(c.DPI()),
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comp.Pos.X.Dots(c.DPI()), comp.Pos.Y.Dots(c.DPI()),
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)
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case 2:
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c.ctx.CubicTo(
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comp.Control[0].X.Dots(c.DPI()), comp.Control[0].Y.Dots(c.DPI()),
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comp.Control[1].X.Dots(c.DPI()), comp.Control[1].Y.Dots(c.DPI()),
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comp.Pos.X.Dots(c.DPI()), comp.Pos.Y.Dots(c.DPI()),
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)
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default:
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panic("vgimg: invalid number of control points")
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}
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case vg.CloseComp:
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c.ctx.ClosePath()
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default:
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panic(fmt.Sprintf("Unknown path component: %d", comp.Type))
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}
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}
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}
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// DPI returns the resolution of the receiver in pixels per inch.
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func (c *Canvas) DPI() float64 {
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return float64(c.dpi)
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}
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func (c *Canvas) FillString(font font.Face, pt vg.Point, str string) {
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if font.Font.Size == 0 {
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return
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}
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c.ctx.Push()
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defer c.ctx.Pop()
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face := font.FontFace(c.DPI())
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defer face.Close()
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c.ctx.SetFontFace(face)
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x := pt.X.Dots(c.DPI())
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y := pt.Y.Dots(c.DPI())
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h := c.h.Dots(c.DPI())
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c.ctx.InvertY()
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c.ctx.DrawString(str, x, h-y)
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}
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// DrawImage implements the vg.Canvas.DrawImage method.
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func (c *Canvas) DrawImage(rect vg.Rectangle, img image.Image) {
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var (
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dpi = c.DPI()
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min = rect.Min
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xmin = min.X.Dots(dpi)
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ymin = min.Y.Dots(dpi)
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rsz = rect.Size()
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width = rsz.X.Dots(dpi)
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height = rsz.Y.Dots(dpi)
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dx = float64(img.Bounds().Dx())
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dy = float64(img.Bounds().Dy())
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)
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c.ctx.Push()
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c.ctx.Scale(1, -1)
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c.ctx.Translate(xmin, -ymin-height)
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c.ctx.Scale(width/dx, height/dy)
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c.ctx.DrawImage(img, 0, 0)
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c.ctx.Pop()
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}
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// WriterCounter implements the io.Writer interface, and counts
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// the total number of bytes written.
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type writerCounter struct {
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io.Writer
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n int64
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}
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func (w *writerCounter) Write(p []byte) (int, error) {
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n, err := w.Writer.Write(p)
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w.n += int64(n)
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return n, err
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}
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// A JpegCanvas is an image canvas with a WriteTo method
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// that writes a jpeg image.
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type JpegCanvas struct {
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*Canvas
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}
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// WriteTo implements the io.WriterTo interface, writing a jpeg image.
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func (c JpegCanvas) WriteTo(w io.Writer) (int64, error) {
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wc := writerCounter{Writer: w}
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b := bufio.NewWriter(&wc)
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if err := jpeg.Encode(b, c.img, nil); err != nil {
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return wc.n, err
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}
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err := b.Flush()
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return wc.n, err
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}
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// A PngCanvas is an image canvas with a WriteTo method that
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// writes a png image.
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type PngCanvas struct {
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*Canvas
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}
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// WriteTo implements the io.WriterTo interface, writing a png image.
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func (c PngCanvas) WriteTo(w io.Writer) (int64, error) {
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wc := writerCounter{Writer: w}
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b := bufio.NewWriter(&wc)
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if err := png.Encode(b, c.img); err != nil {
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return wc.n, err
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}
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err := b.Flush()
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return wc.n, err
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}
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// A TiffCanvas is an image canvas with a WriteTo method that
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// writes a tiff image.
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type TiffCanvas struct {
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*Canvas
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}
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// WriteTo implements the io.WriterTo interface, writing a tiff image.
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func (c TiffCanvas) WriteTo(w io.Writer) (int64, error) {
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wc := writerCounter{Writer: w}
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b := bufio.NewWriter(&wc)
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if err := tiff.Encode(b, c.img, nil); err != nil {
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return wc.n, err
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}
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err := b.Flush()
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return wc.n, err
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}
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