Files
sjy01-image-proc/pkg/producer/aux.go
2024-07-12 11:34:02 +08:00

253 lines
11 KiB
Go

package producer
import (
"encoding/json"
"fmt"
"math"
"os"
"time"
log "github.com/sirupsen/logrus"
"gonum.org/v1/gonum/spatial/r3"
"github.com/duke-git/lancet/v2/mathutil"
"github.com/paulmach/orb"
"github.com/paulmach/orb/geo"
"github.com/paulmach/orb/geojson"
"github.com/paulmach/orb/planar"
"starwiz.cn/sjy01/image-proc/pkg/auxilary"
"starwiz.cn/sjy01/image-proc/pkg/calculator"
"starwiz.cn/sjy01/image-proc/pkg/utils"
)
func (r *Registrator) LoadAuxData() error {
var err error
r.auxHeads, r.auxBoxes, r.AuxPlatforms, err = auxilary.ExtractAux(r.Params.AuxRawFile)
r.setW84Positions()
return err
}
// GPS 点按秒更新,从辅助数据按秒提取
func (r *Registrator) setW84Positions() {
sec := uint32(0)
var x, y, z, t []float64
for _, p := range r.AuxPlatforms {
if p.UTCTimeSec != sec {
r.w84Positions = append(r.w84Positions, r3.Vec{X: p.W84PosX, Y: p.W84PosY, Z: p.W84PosZ})
x = append(x, p.W84PosX)
y = append(y, p.W84PosY)
z = append(z, p.W84PosZ)
sec = p.UTCTimeSec
t = append(t, float64(p.UTCTimeSec))
}
}
r.w84PositionTime = t
r.w84PositionX = x
r.w84PositionY = y
r.w84PositionZ = z
r.w84FitPre[0] = &utils.PolynomialInterpolator{}
r.w84FitPre[1] = &utils.PolynomialInterpolator{}
r.w84FitPre[2] = &utils.PolynomialInterpolator{}
r.w84FitPre[0].Fit(t, x)
r.w84FitPre[1].Fit(t, y)
r.w84FitPre[2].Fit(t, z)
log.Println("set w84 positions:", len(r.w84Positions), "points")
}
// 数据校验和测试
func (r *Registrator) AuxPrint() {
var fcPos84 geojson.FeatureCollection
for _, p := range r.AuxPlatforms {
lat, lon, _ := calculator.WGS84XYZtoLatLngH(p.W84PosX, p.W84PosY, p.W84PosZ)
point := orb.Point{lon, lat}
fcPos84.Features = append(fcPos84.Features, geojson.NewFeature(point))
}
data, _ := json.Marshal(fcPos84)
f, _ := os.Create(fmt.Sprintf("log/%s_aux_pos_84.geojson", r.Params.DataId))
defer f.Close()
f.Write(data)
var fcPos84Interp geojson.FeatureCollection
for _, p := range r.auxHeads {
tp := float64(p.TimeSec) + float64(p.TimeSecFrac)/10e6
X := utils.InterpPolynomial(r.w84PositionTime, r.w84PositionX, tp, 2)
Y := utils.InterpPolynomial(r.w84PositionTime, r.w84PositionY, tp, 2)
Z := utils.InterpPolynomial(r.w84PositionTime, r.w84PositionZ, tp, 2)
lat, lon, _ := calculator.WGS84XYZtoLatLngH(X, Y, Z)
point := orb.Point{lon, lat}
fcPos84Interp.Features = append(fcPos84Interp.Features, geojson.NewFeature(point))
}
data, _ = json.Marshal(fcPos84Interp)
f, _ = os.Create(fmt.Sprintf("log/%s_aux_pos_84_interp.geojson", r.Params.DataId))
defer f.Close()
f.Write(data)
}
func (r *Registrator) SceneImageTime(scene *Scene) (start, center, end time.Time) {
startPosInAux, endPosInAux := r.SceneInAuxIndex(scene)
centerPosInAux := (startPosInAux + endPosInAux) / 2
start = time.Unix(int64(auxilary.ReferenceTime2000)+int64(r.AuxPlatforms[startPosInAux].UTCTimeSec),
int64(r.AuxPlatforms[startPosInAux].Microsecond)*1000)
center = time.Unix(int64(auxilary.ReferenceTime2000)+int64(r.AuxPlatforms[centerPosInAux].UTCTimeSec),
int64(r.AuxPlatforms[centerPosInAux].Microsecond)*1000)
end = time.Unix(int64(auxilary.ReferenceTime2000)+int64(r.AuxPlatforms[endPosInAux].UTCTimeSec),
int64(r.AuxPlatforms[endPosInAux].Microsecond)*1000)
return
}
// FIXME: This function is not accurate enough.
func (r *Registrator) SetSceneBoundary(scene *Scene) (topLeft, bottomRight orb.Point) {
startPosInAux, endPosInAux := r.SceneInAuxIndex(scene)
as := r.AuxPlatforms[startPosInAux]
ae := r.AuxPlatforms[endPosInAux]
startTime := time.Unix(int64(auxilary.ReferenceTime2000)+int64(as.UTCTimeSec), int64(as.Microsecond)*1000).UTC()
endTime := time.Unix(int64(auxilary.ReferenceTime2000)+int64(ae.UTCTimeSec), int64(ae.Microsecond)*1000).UTC()
startPos84 := []float64{as.W84PosX, as.W84PosY, as.W84PosZ}
endPos84 := []float64{ae.W84PosX, ae.W84PosY, ae.W84PosZ}
// FIXME: GPS 拟合效果不佳
// x0 := float64(r.auxHeads[startPosInAux].TimeSec) + float64(r.auxHeads[startPosInAux].TimeSecFrac)/10e6
// x1 := float64(r.auxHeads[endPosInAux].TimeSec) + float64(r.auxHeads[endPosInAux].TimeSecFrac)/10e6
// startPos84 = []float64{r.w84FitPre[0].Predict(x0), r.w84FitPre[1].Predict(x0), r.w84FitPre[2].Predict(x0)}
// endPos84 = []float64{r.w84FitPre[0].Predict(x1), r.w84FitPre[1].Predict(x1), r.w84FitPre[2].Predict(x1)}
// stepN := 2
// startPos84 = []float64{
// utils.InterpPolynomial(r.w84PositionTime, r.w84PositionX, x0, stepN),
// utils.InterpPolynomial(r.w84PositionTime, r.w84PositionY, x0, stepN),
// utils.InterpPolynomial(r.w84PositionTime, r.w84PositionZ, x0, stepN),
// }
// endPos84 = []float64{
// utils.InterpPolynomial(r.w84PositionTime, r.w84PositionX, x1, stepN),
// utils.InterpPolynomial(r.w84PositionTime, r.w84PositionY, x1, stepN),
// utils.InterpPolynomial(r.w84PositionTime, r.w84PositionZ, x1, stepN),
// }
// ------------------ 使用定姿态四元数计算图像边界 ------------------
log.Info("using attitude quaternion to calculate image boundary...")
Qsat2eci := calculator.Quaternion{W: as.QuatAttstarQ0, X: as.QuatAttstarQ1, Y: as.QuatAttstarQ2, Z: as.QuatAttstarQ3}
line0Start, _ := calculator.IntersectionAttitude(Qsat2eci, startPos84, startTime, 0)
line0End, _ := calculator.IntersectionAttitude(Qsat2eci, startPos84, startTime, 9344)
Qsat2eci = calculator.Quaternion{W: ae.QuatAttstarQ0, X: ae.QuatAttstarQ1, Y: ae.QuatAttstarQ2, Z: ae.QuatAttstarQ3}
lineNStart, _ := calculator.IntersectionAttitude(Qsat2eci, endPos84, endTime, 0)
lineNEnd, _ := calculator.IntersectionAttitude(Qsat2eci, endPos84, endTime, 9344)
// ------------------ 使用本体和轨道四元数计算图像边界 ECI------------------
// log.Info("using orbit and body quaternion to calculate image boundary...")
// Qsat2orbit := calculator.Quaternion{X: as.QuatOrbitQ1, Y: as.QuatOrbitQ2, Z: as.QuatOrbitQ3}
// Qsat2orbit.W = math.Sqrt(1 - Qsat2orbit.X*Qsat2orbit.X - Qsat2orbit.Y*Qsat2orbit.Y - Qsat2orbit.Z*Qsat2orbit.Z)
// Qorbit2eci := calculator.Quaternion{X: as.QuatOrbJQ1, Y: as.QuatOrbJQ2, Z: as.QuatOrbJQ3}
// Qorbit2eci.W = math.Sqrt(1 - Qorbit2eci.X*Qorbit2eci.X - Qorbit2eci.Y*Qorbit2eci.Y - Qorbit2eci.Z*Qorbit2eci.Z)
// line0Start,_ := calculator.IntersectionECI(Qsat2orbit, Qorbit2eci, startPos84, startTime, 0)
// line0End,_ := calculator.IntersectionECI(Qsat2orbit, Qorbit2eci, startPos84, startTime, 9344)
// Qsat2orbit = calculator.Quaternion{X: ae.QuatOrbitQ1, Y: ae.QuatOrbitQ2, Z: ae.QuatOrbitQ3}
// Qsat2orbit.W = math.Sqrt(1 - Qsat2orbit.X*Qsat2orbit.X - Qsat2orbit.Y*Qsat2orbit.Y - Qsat2orbit.Z*Qsat2orbit.Z)
// Qorbit2eci = calculator.Quaternion{X: ae.QuatOrbJQ1, Y: ae.QuatOrbJQ2, Z: ae.QuatOrbJQ3}
// Qorbit2eci.W = math.Sqrt(1 - Qorbit2eci.X*Qorbit2eci.X - Qorbit2eci.Y*Qorbit2eci.Y - Qorbit2eci.Z*Qorbit2eci.Z)
// lineNStart,_ := calculator.IntersectionECI(Qsat2orbit, Qorbit2eci, endPos84, endTime, 0)
// lineNEnd,_ := calculator.IntersectionECI(Qsat2orbit, Qorbit2eci, endPos84, endTime, 9344)
// ------------------ 使用本体和轨道四元数计算图像边界 ECEF------------------
// log.Info("using orbit and body quaternion to calculate image boundary...")
// Qsat2orbit := calculator.Quaternion{X: as.QuatOrbitQ1, Y: as.QuatOrbitQ2, Z: as.QuatOrbitQ3}
// Qsat2orbit.W = math.Sqrt(1 - Qsat2orbit.X*Qsat2orbit.X - Qsat2orbit.Y*Qsat2orbit.Y - Qsat2orbit.Z*Qsat2orbit.Z)
// vec84 := []float64{as.W84VelX, as.W84VelY, as.W84VelZ}
// line0Start, _ := calculator.IntersectionECEF(Qsat2orbit, startPos84, vec84, 0)
// line0End, _ := calculator.IntersectionECEF(Qsat2orbit, startPos84, vec84, 9344)
// Qsat2orbit = calculator.Quaternion{X: ae.QuatOrbitQ1, Y: ae.QuatOrbitQ2, Z: ae.QuatOrbitQ3}
// Qsat2orbit.W = math.Sqrt(1 - Qsat2orbit.X*Qsat2orbit.X - Qsat2orbit.Y*Qsat2orbit.Y - Qsat2orbit.Z*Qsat2orbit.Z)
// vec84 = []float64{ae.W84VelX, ae.W84VelY, ae.W84VelZ}
// lineNStart, _ := calculator.IntersectionECEF(Qsat2orbit, endPos84, vec84, 0)
// lineNEnd, _ := calculator.IntersectionECEF(Qsat2orbit, endPos84, vec84, 9344)
// ------------------ 计算图像边界距离和分辨率 ------------------
W0 := geo.Distance(orb.Point{line0Start.Lon, line0Start.Lat}, orb.Point{line0End.Lon, line0End.Lat})
// WN := geo.Distance(orb.Point{lineNStart.Lon, lineNStart.Lat}, orb.Point{lineNEnd.Lon, lineNEnd.Lat})
H0 := geo.Distance(orb.Point{line0Start.Lon, line0Start.Lat}, orb.Point{lineNStart.Lon, lineNStart.Lat})
// HN := geo.Distance(orb.Point{line0End.Lon, line0End.Lat}, orb.Point{lineNEnd.Lon, lineNEnd.Lat})
xResolution := W0 / float64(scene.Width)
yResolution := H0 / float64(scene.Height)
scene.Meta.Gsd = math.Min(xResolution, yResolution)
// FIXME: 临时设置分辨率
if scene.Meta.Gsd < 2 {
scene.Meta.Gsd = 1.3
} else {
scene.Meta.Gsd = 5.2
}
log.Debug("resolution x: ", xResolution)
log.Debug("resolution y: ", yResolution)
// 求外接矩形
latMin := mathutil.Min(line0Start.Lat, line0End.Lat, lineNStart.Lat, lineNEnd.Lat)
lngMin := mathutil.Min(line0Start.Lon, line0End.Lon, lineNStart.Lon, lineNEnd.Lon)
latMax := mathutil.Max(line0Start.Lat, line0End.Lat, lineNStart.Lat, lineNEnd.Lat)
lngMax := mathutil.Max(line0Start.Lon, line0End.Lon, lineNStart.Lon, lineNEnd.Lon)
poly := orb.Polygon{
{
{lngMin, latMin},
{lngMax, latMin},
{lngMax, latMax},
{lngMin, latMax},
{lngMin, latMin},
},
}
centroid, _ := planar.CentroidArea(poly)
scene.Meta.CentreLocation.Latitude = centroid.Y()
scene.Meta.CentreLocation.Longitude = centroid.X()
// 暂定存储四角点
scene.Meta.Corners.UpperLeft.Latitude = line0Start.Lat
scene.Meta.Corners.UpperLeft.Longitude = line0Start.Lon
scene.Meta.Corners.UpperRight.Latitude = line0End.Lat
scene.Meta.Corners.UpperRight.Longitude = line0End.Lon
scene.Meta.Corners.LowerLeft.Latitude = lineNStart.Lat
scene.Meta.Corners.LowerLeft.Longitude = lineNStart.Lon
scene.Meta.Corners.LowerRight.Latitude = lineNEnd.Lat
scene.Meta.Corners.LowerRight.Longitude = lineNEnd.Lon
scene.Meta.SatPosX = startPos84[0]
scene.Meta.SatPosY = startPos84[1]
scene.Meta.SatPosZ = startPos84[2]
scene.Meta.Yaw = ae.Eular3 * 180 / math.Pi
scene.Meta.Pitch = ae.Eular2 * 180 / math.Pi
scene.Meta.Roll = ae.Eular1 * 180 / math.Pi
return
}
func (r *Registrator) SceneInAuxIndex(scene *Scene) (int, int) {
var auxForImageRow int
switch scene.Type {
case "MSS":
auxForImageRow = 4
case "PAN":
auxForImageRow = 16
case "FUS":
auxForImageRow = 16
}
startPosInAux := scene.Y / auxForImageRow
if startPosInAux >= len(r.AuxPlatforms) {
startPosInAux = len(r.AuxPlatforms) - 1
}
endPosInAux := (scene.Y + scene.Height) / auxForImageRow
if endPosInAux >= len(r.AuxPlatforms) {
endPosInAux = len(r.AuxPlatforms) - 1
}
return startPosInAux, endPosInAux
}