使用定姿四元数计算图像位置
This commit is contained in:
1
go.mod
1
go.mod
@@ -9,6 +9,7 @@ require (
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)
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require (
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github.com/duke-git/lancet/v2 v2.3.1 // indirect
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github.com/fsnotify/fsnotify v1.7.0 // indirect
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github.com/gogo/protobuf v1.3.2 // indirect
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github.com/hashicorp/hcl v1.0.0 // indirect
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2
go.sum
2
go.sum
@@ -844,6 +844,8 @@ github.com/davecgh/go-spew v1.1.1 h1:vj9j/u1bqnvCEfJOwUhtlOARqs3+rkHYY13jYWTU97c
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github.com/davecgh/go-spew v1.1.1/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
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github.com/davecgh/go-spew v1.1.2-0.20180830191138-d8f796af33cc h1:U9qPSI2PIWSS1VwoXQT9A3Wy9MM3WgvqSxFWenqJduM=
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github.com/docopt/docopt-go v0.0.0-20180111231733-ee0de3bc6815/go.mod h1:WwZ+bS3ebgob9U8Nd0kOddGdZWjyMGR8Wziv+TBNwSE=
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github.com/duke-git/lancet/v2 v2.3.1 h1:cYZHQp57CZKP41EFkV/7TGbUrmhjaPMI5vi3Q+9KJNo=
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github.com/duke-git/lancet/v2 v2.3.1/go.mod h1:zGa2R4xswg6EG9I6WnyubDbFO/+A/RROxIbXcwryTsc=
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github.com/dustin/go-humanize v1.0.0/go.mod h1:HtrtbFcZ19U5GC7JDqmcUSB87Iq5E25KnS6fMYU6eOk=
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github.com/dustin/go-humanize v1.0.1/go.mod h1:Mu1zIs6XwVuF/gI1OepvI0qD18qycQx+mFykh5fBlto=
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github.com/envoyproxy/go-control-plane v0.9.0/go.mod h1:YTl/9mNaCwkRvm6d1a2C3ymFceY/DCBVvsKhRF0iEA4=
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@@ -5,6 +5,7 @@ const (
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EarthRadius = 6378137.0 // 地球半径,单位米
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a = 6378137.0 // semi-major axis in meters
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f = 1 / 298.257223563 // flattening
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b = a * (1 - f) // 短半轴
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e2 = 2*f - f*f // square of eccentricity
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J2000Epoch = 2451545.0 // Julian date of J2000 epoch
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)
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64
pkg/calculator/intersection.go
Normal file
64
pkg/calculator/intersection.go
Normal file
@@ -0,0 +1,64 @@
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package calculator
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import (
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"math"
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"time"
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"gonum.org/v1/gonum/mat"
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)
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// 常量
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const (
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focal = 1.3 // 焦距, m
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FOV = 1.7 // 视场角,degree
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nPixels = 9344 // 像素数
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)
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func Intersection(q Quaternion, satPos []float64, satTime time.Time, ucam int) (float64, float64) {
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alpha := FOV * math.Pi / 180.0
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alpha = -alpha/2.0 + float64(ucam)*(alpha/float64(nPixels))
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direction := []float64{0, math.Tan(alpha), -1.3}
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Ratt := q.ToRotationMatrix()
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RattT := &mat.Dense{}
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RattT.Inverse(Ratt)
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v := mat.NewVecDense(3, direction)
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var result mat.VecDense
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result.MulVec(Ratt, v)
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eciDirection := result.RawVector().Data
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// intersection := intersectWithEllipsoid(satPos, eciDirection)
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// lat, lon, _ := J2000ToWGS84(intersection[0], intersection[1], intersection[2], satTime)
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x, y, z := ECItoECEF(eciDirection[0], eciDirection[1], eciDirection[2], satTime)
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ecefDirection := []float64{x, y, z}
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intersection := intersectWithEllipsoid(satPos, ecefDirection)
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lat, lon, _ := ECEFToGeodetic(intersection[0], intersection[1], intersection[2])
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return lat, lon
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}
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// 计算与椭球表面的交点
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func intersectWithEllipsoid(p0, d []float64) []float64 {
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a2 := a * a
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b2 := b * b
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A := d[0]*d[0]/a2 + d[1]*d[1]/a2 + d[2]*d[2]/b2
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B := 2 * (p0[0]*d[0]/a2 + p0[1]*d[1]/a2 + p0[2]*d[2]/b2)
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C := p0[0]*p0[0]/a2 + p0[1]*p0[1]/a2 + p0[2]*p0[2]/b2 - 1
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delta := B*B - 4*A*C
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if delta < 0 {
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return nil // No intersection
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}
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t1 := (-B + math.Sqrt(delta)) / (2 * A)
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t2 := (-B - math.Sqrt(delta)) / (2 * A)
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t := math.Max(t1, t2)
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return []float64{
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p0[0] + t*d[0],
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p0[1] + t*d[1],
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p0[2] + t*d[2],
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}
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}
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@@ -7,6 +7,13 @@ import (
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// Function to convert current J2000 position to WGS84
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func J2000ToWGS84(j2000X, j2000Y, j2000Z float64, utc time.Time) (float64, float64, float64) {
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itrsX, itrsY, itrsZ := ECItoECEF(j2000X, j2000Y, j2000Z, utc)
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// Convert ITRS to geodetic coordinates (WGS84)
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latitude, longitude, height := ECEFToGeodetic(itrsX, itrsY, itrsZ)
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return latitude, longitude, height
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}
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func ECItoECEF(j2000X, j2000Y, j2000Z float64, utc time.Time) (float64, float64, float64) {
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julianDate := UTCToJulianDate(utc)
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gast := CalculateGAST(julianDate, utc)
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@@ -18,9 +25,7 @@ func J2000ToWGS84(j2000X, j2000Y, j2000Z float64, utc time.Time) (float64, float
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itrsY := rotationMatrix[1][0]*j2000X + rotationMatrix[1][1]*j2000Y + rotationMatrix[1][2]*j2000Z
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itrsZ := rotationMatrix[2][0]*j2000X + rotationMatrix[2][1]*j2000Y + rotationMatrix[2][2]*j2000Z
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// Convert ITRS to geodetic coordinates (WGS84)
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latitude, longitude, height := ECEFToGeodetic(itrsX, itrsY, itrsZ)
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return latitude, longitude, height
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return itrsX, itrsY, itrsZ
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}
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// Function to convert UTC to Julian Date
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@@ -1,70 +1,20 @@
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package calculator
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import (
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"fmt"
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"math"
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"gonum.org/v1/gonum/mat"
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)
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// Quaternion represents a quaternion with scalar (w) and vector (x, y, z) parts
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type Quaternion struct {
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w, x, y, z float64
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W, X, Y, Z float64
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}
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// Quaternion multiplication
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func (q1 Quaternion) Mul(q2 Quaternion) Quaternion {
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return Quaternion{
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w: q1.w*q2.w - q1.x*q2.x - q1.y*q2.y - q1.z*q2.z,
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x: q1.w*q2.x + q1.x*q2.w + q1.y*q2.z - q1.z*q2.y,
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y: q1.w*q2.y - q1.x*q2.z + q1.y*q2.w + q1.z*q2.x,
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z: q1.w*q2.z + q1.x*q2.y - q1.y*q2.x + q1.z*q2.w,
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}
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}
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// Quaternion conjugate
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func (q Quaternion) Conjugate() Quaternion {
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return Quaternion{w: q.w, x: -q.x, y: -q.y, z: -q.z}
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}
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// Rotate vector by quaternion
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func (q Quaternion) Rotate(v [3]float64) [3]float64 {
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qv := Quaternion{w: 0, x: v[0], y: v[1], z: v[2]}
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qConj := q.Conjugate()
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qvRotated := q.Mul(qv).Mul(qConj)
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return [3]float64{qvRotated.x, qvRotated.y, qvRotated.z}
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}
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func main() {
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// 示例数据
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qBI := Quaternion{w: 1, x: 0, y: 0, z: 0} // 本体相对惯性系四元数
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posJ2000 := [3]float64{7000, 0, 0} // J2000位置
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// velJ2000 := [3]float64{0, 7.5, 0} // J2000速度
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// 相机参数
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const numPixels = 9520
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const fov = 10.0 * math.Pi / 180 // 假设视场角为10度
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// 逐像素计算地面交点
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for i := 0; i < numPixels; i++ {
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// 计算像素点相对光轴的偏角
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pixelOffset := (float64(i) - float64(numPixels)/2) / float64(numPixels)
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angle := pixelOffset * fov
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// 假设光轴在本体坐标系中指向-z方向,计算视线方向
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dBody := [3]float64{-math.Sin(angle), 0, -math.Cos(angle)}
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// 转换到惯性系
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dInertial := qBI.Rotate(dBody)
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// 计算地面交点(假设dInertial已经标准化)
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k := -posJ2000[2] / dInertial[2] // 简化的交点计算
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groundPoint := [3]float64{
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posJ2000[0] + k*dInertial[0],
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posJ2000[1] + k*dInertial[1],
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posJ2000[2] + k*dInertial[2],
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}
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// 转换到地理坐标
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lat, lon, _ := ECEFToGeodetic(groundPoint[0], groundPoint[1], groundPoint[2])
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fmt.Printf("Pixel %d: Latitude: %f, Longitude: %f\n", i, lat, lon)
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}
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// ToRotationMatrix converts a quaternion to a rotation matrix.
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func (q Quaternion) ToRotationMatrix() *mat.Dense {
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w, x, y, z := q.W, q.X, q.Y, q.Z
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return mat.NewDense(3, 3, []float64{
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1 - 2*y*y - 2*z*z, 2*x*y - 2*w*z, 2*x*z + 2*w*y,
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2*x*y + 2*w*z, 1 - 2*x*x - 2*z*z, 2*y*z - 2*w*x,
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2*x*z - 2*w*y, 2*y*z + 2*w*x, 1 - 2*x*x - 2*y*y,
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})
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}
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@@ -1,10 +1,13 @@
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package producer
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import (
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"fmt"
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"math"
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"time"
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"github.com/duke-git/lancet/v2/mathutil"
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"github.com/paulmach/orb"
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"github.com/paulmach/orb/geo"
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"github.com/paulmach/orb/planar"
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"starwiz.cn/sjy01/image-proc/pkg/auxilary"
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"starwiz.cn/sjy01/image-proc/pkg/calculator"
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@@ -32,15 +35,71 @@ func (r *Registrator) SceneImageTime(scene *Scene) (start, center, end time.Time
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// FIXME: 位置像元经纬度计算方法,暂时使用星下点替代
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func (r *Registrator) ScenePosition(scene *Scene) (topLeft, bottomRight orb.Point) {
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// startPosInAux, endPosInAux := r.SceneInAuxIndex(scene)
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ap := r.AuxPlatforms[0]
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// ap1 := r.AuxPlatforms[endPosInAux]
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lat0, lng0, _ := calculator.WGS84XYZtoLatLngH(ap.WGS84PosX, ap.WGS84PosY, ap.WGS84PosZ)
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// // startPosInAux, endPosInAux := r.SceneInAuxIndex(scene)
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// ap := r.AuxPlatforms[0]
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// // ap1 := r.AuxPlatforms[endPosInAux]
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// lat0, lng0, _ := calculator.WGS84XYZtoLatLngH(ap.WGS84PosX, ap.WGS84PosY, ap.WGS84PosZ)
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lat, lng := calculator.CalculateDestination(lat0, lng0,
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float64(scene.Width)*scene.Meta.Gsd, float64(-scene.Y)*scene.Meta.Gsd)
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lat1, lng1 := calculator.CalculateDestination(lat, lng,
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float64(scene.Width)*scene.Meta.Gsd, float64(-scene.Height)*scene.Meta.Gsd)
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// lat, lng := calculator.CalculateDestination(lat0, lng0,
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// float64(scene.Width)*scene.Meta.Gsd, float64(-scene.Y)*scene.Meta.Gsd)
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// lat1, lng1 := calculator.CalculateDestination(lat, lng,
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// float64(scene.Width)*scene.Meta.Gsd, float64(-scene.Height)*scene.Meta.Gsd)
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// poly := orb.Polygon{
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// {
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// {lng, lat},
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// {lng1, lat},
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// {lng1, lat1},
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// {lng, lat1},
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// {lng, lat},
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// },
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// }
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startPosInAux, endPosInAux := r.SceneInAuxIndex(scene)
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as := r.AuxPlatforms[startPosInAux]
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startPos := []float64{as.W84PosX, as.W84PosY, as.W84PosZ}
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startTime := time.Unix(int64(auxilary.ReferenceTime2000)+int64(as.UTCTimeSec),
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int64(as.Microsecond)*1000).UTC()
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lat0, lng0 := calculator.Intersection(
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calculator.Quaternion{W: as.QuatAttstarQ0, X: as.QuatAttstarQ1, Y: as.QuatAttstarQ2, Z: as.QuatAttstarQ3},
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startPos,
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startTime,
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0,
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)
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lat01, lng01 := calculator.Intersection(
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calculator.Quaternion{W: as.QuatAttstarQ0, X: as.QuatAttstarQ1, Y: as.QuatAttstarQ2, Z: as.QuatAttstarQ3},
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startPos,
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startTime,
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9344,
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)
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fmt.Println("distance 0: ", geo.Distance(orb.Point{lng0, lat0}, orb.Point{lng01, lat01}))
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ae := r.AuxPlatforms[endPosInAux]
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endPos := []float64{ae.W84PosX, ae.W84PosY, ae.W84PosZ}
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endTime := time.Unix(int64(auxilary.ReferenceTime2000)+int64(ae.UTCTimeSec),
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int64(ae.Microsecond)*1000).UTC()
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lat2, lng2 := calculator.Intersection(
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calculator.Quaternion{W: ae.QuatAttstarQ0, X: ae.QuatAttstarQ1, Y: ae.QuatAttstarQ2, Z: ae.QuatAttstarQ3},
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endPos,
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endTime,
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0,
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)
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lat3, lng3 := calculator.Intersection(
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calculator.Quaternion{W: ae.QuatAttstarQ0, X: ae.QuatAttstarQ1, Y: ae.QuatAttstarQ2, Z: ae.QuatAttstarQ3},
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endPos,
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endTime,
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9344,
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)
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fmt.Println("distance 1: ", geo.Distance(orb.Point{lng2, lat2}, orb.Point{lng3, lat3}))
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// 求外接矩形
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lat := mathutil.Min(lat0, lat01, lat2, lat3)
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lng := mathutil.Min(lng0, lng01, lng2, lng3)
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lat1 := mathutil.Max(lat0, lat01, lat2, lat3)
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lng1 := mathutil.Max(lng0, lng01, lng2, lng3)
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poly := orb.Polygon{
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{
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@@ -64,12 +123,21 @@ func (r *Registrator) ScenePosition(scene *Scene) (topLeft, bottomRight orb.Poin
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scene.Meta.Corners.LowerRight.Latitude = lat1
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scene.Meta.Corners.LowerRight.Longitude = lng1
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scene.Meta.SatPosX = ap.WGS84PosX
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scene.Meta.SatPosY = ap.WGS84PosY
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scene.Meta.SatPosZ = ap.WGS84PosZ
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scene.Meta.Yaw = ap.Eular3 * 180 / math.Pi
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scene.Meta.Pitch = ap.Eular2 * 180 / math.Pi
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scene.Meta.Roll = ap.Eular1 * 180 / math.Pi
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scene.Meta.Corners.UpperLeft.Latitude = lat0
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scene.Meta.Corners.UpperLeft.Longitude = lng0
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scene.Meta.Corners.UpperRight.Latitude = lat01
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scene.Meta.Corners.UpperRight.Longitude = lng01
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scene.Meta.Corners.LowerLeft.Latitude = lat2
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scene.Meta.Corners.LowerLeft.Longitude = lng2
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scene.Meta.Corners.LowerRight.Latitude = lat3
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scene.Meta.Corners.LowerRight.Longitude = lng3
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scene.Meta.SatPosX = ae.WGS84PosX
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scene.Meta.SatPosY = ae.WGS84PosY
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scene.Meta.SatPosZ = ae.WGS84PosZ
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scene.Meta.Yaw = ae.Eular3 * 180 / math.Pi
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scene.Meta.Pitch = ae.Eular2 * 180 / math.Pi
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scene.Meta.Roll = ae.Eular1 * 180 / math.Pi
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// feature := geojson.NewFeature(poly)
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// fcs.Features = append(fcs.Features, feature)
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@@ -1,6 +1,7 @@
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package producer
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import (
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"encoding/json"
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"fmt"
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"image"
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"os"
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@@ -8,6 +9,8 @@ import (
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"strings"
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"github.com/airbusgeo/godal"
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"github.com/paulmach/orb"
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"github.com/paulmach/orb/geojson"
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log "github.com/sirupsen/logrus"
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"gocv.io/x/gocv"
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)
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@@ -32,11 +35,11 @@ func (s *Scene) Cleanup() {
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// 对 PAN 和 配准后的MSS 在 Y 方向进行分景,景之间有25%的重叠
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// 默认分景大小:
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// MSS 2336 * 2336
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// PAN 9344 * 9344
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// MSS 2336 * 2336 - 1764
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// PAN 9344 * 9344 - 7056
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func (r *Registrator) SubScenes() (panScenes []*Scene, mssScenes []*Scene, err error) {
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hPAN := (9344 - 2336)
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hPANOverlap := 2336
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hPAN := (7056 - 1764)
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hPANOverlap := 1764
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panScenesCnt := r.PanHeight / hPAN
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|
||||
for i := 0; i < panScenesCnt; i++ {
|
||||
@@ -99,6 +102,7 @@ func (r *Registrator) SubScenes() (panScenes []*Scene, mssScenes []*Scene, err e
|
||||
}
|
||||
|
||||
func (r *Registrator) SaveScenesToTiff(panScenes []*Scene, mssScenes []*Scene) error {
|
||||
var fc geojson.FeatureCollection
|
||||
for i, scene := range panScenes {
|
||||
dir := filepath.Join(r.Params.OutputDir, fmt.Sprintf("%03d", i+1), "PAN")
|
||||
os.MkdirAll(dir, 0755)
|
||||
@@ -128,8 +132,23 @@ func (r *Registrator) SaveScenesToTiff(panScenes []*Scene, mssScenes []*Scene) e
|
||||
MetaData: metaFile,
|
||||
BrowserData: jpg,
|
||||
})
|
||||
|
||||
feature := geojson.NewFeature(orb.Polygon{
|
||||
{
|
||||
{scene.Meta.Corners.UpperLeft.Longitude, scene.Meta.Corners.UpperLeft.Latitude},
|
||||
{scene.Meta.Corners.UpperRight.Longitude, scene.Meta.Corners.UpperRight.Latitude},
|
||||
{scene.Meta.Corners.LowerRight.Longitude, scene.Meta.Corners.LowerRight.Latitude},
|
||||
{scene.Meta.Corners.LowerLeft.Longitude, scene.Meta.Corners.LowerLeft.Latitude},
|
||||
{scene.Meta.Corners.UpperLeft.Longitude, scene.Meta.Corners.UpperLeft.Latitude},
|
||||
},
|
||||
})
|
||||
fc.Features = append(fc.Features, feature)
|
||||
}
|
||||
|
||||
data, _ := json.Marshal(fc)
|
||||
// 输出 GeoJSON 数据
|
||||
fmt.Println(string(data))
|
||||
|
||||
for i, scene := range mssScenes {
|
||||
dir := filepath.Join(r.Params.OutputDir, fmt.Sprintf("%03d", i+1), "MSS")
|
||||
os.MkdirAll(dir, 0755)
|
||||
|
||||
Reference in New Issue
Block a user