从位置和速度计算验证轨道到地心坐标系的旋转矩阵

This commit is contained in:
nuknal
2024-06-13 15:07:15 +08:00
parent ee427949e3
commit cd9a534458
8 changed files with 118 additions and 42 deletions

65
pkg/calculator/orbit.go Normal file
View File

@@ -0,0 +1,65 @@
package calculator
import (
"math"
"gonum.org/v1/gonum/mat"
"gonum.org/v1/gonum/spatial/r3"
)
// OrbitToECMatrix 轨道坐标系到ECI、ECEF坐标系的变换矩阵
func OrbitToECMatrix(pos, vec []float64) *mat.Dense {
r := r3.Vec{X: pos[0], Y: pos[1], Z: pos[2]}
rmag := r3.Norm(r) // Magnitude
v := r3.Vec{X: vec[0], Y: vec[1], Z: vec[2]}
vmag := r3.Norm(v) // Magnitude of velocity vector
w := r3.Cross(v, r)
wmag := r3.Norm(w)
z0 := r3.Scale(-1/rmag, r) // z方向指向地心
y0 := r3.Scale(1/wmag, w)
x0 := r3.Scale(1/vmag, v)
m := mat.NewDense(3, 3, []float64{
x0.X, y0.X, z0.X,
x0.Y, y0.Y, z0.Y,
x0.Z, y0.Z, z0.Z,
})
return m
}
// IntersectionECEF 计算卫星与相机的交点,返回经纬度和高度
// FIXME: 该计算方法有误,待修正
func IntersectionECEF(Qsat2orbit Quaternion, satPos84, vec84 []float64, ucam int) (IntersectionPoint, error) {
alpha := FOV * math.Pi / 180.0
alpha = -alpha/2.0 + float64(ucam)*(alpha/float64(PANPixels))
direction := []float64{0, math.Tan(alpha), -1.3} // 卫星相机坐标系下CCD成像方向向量
// -------- 相机坐标系下CCD成像方向向量转到卫星坐标系 --------
Rcam := CameraRotMatrix(AngleCamSatX*math.Pi/180.0, AngleCamSatY*math.Pi/180.0, 0)
var dCam mat.VecDense
dCam.MulVec(Rcam, mat.NewVecDense(3, direction))
// -------- 转到轨道坐标系 --------
Rsat2orbit := Qsat2orbit.ToRotationMatrix()
var r0 mat.VecDense
r0.MulVec(Rsat2orbit, &dCam)
dOrbit := r0.RawVector().Data
// -------- 转到ECEF坐标系 --------
Rorbit2ecef := OrbitToECMatrix(satPos84, vec84)
var r1 mat.VecDense
r1.MulVec(Rorbit2ecef, mat.NewVecDense(3, dOrbit))
dECEF := r1.RawVector().Data
// -------- 计算交点 --------}
intersection, err := intersectWithEllipsoid(satPos84, dECEF)
if err != nil {
return IntersectionPoint{}, err
}
lat, lon, h := ECEFToGeodetic(intersection[0], intersection[1], intersection[2])
return IntersectionPoint{Lat: lat, Lon: lon, H: h}, err
}