相机在x-y上有角度

This commit is contained in:
nuknal
2024-06-11 10:24:30 +08:00
parent 031b76be39
commit 9ef23d9b4f
2 changed files with 52 additions and 35 deletions

View File

@@ -1,37 +1,40 @@
package calculator package calculator
import ( import (
"fmt"
"math" "math"
"gonum.org/v1/gonum/mat"
) )
const ( const (
FocalLength = 1300.0 // 焦距, mm FocalLength = 1300.0 // 焦距, mm
FOV = 1.7 // 对角线视场角,degree FOV = 1.7 // 对角线视场角,degree
FOVCALC = 1.86 // 对角线视场角,degree FOVCALC = 1.86 // 对角线视场角,degree
PANPixels = 9344.0 PANPixels = 9344.0
PANCellSize = 3.2 // µm PANCellSize = 3.2 // µm
MSSPixels = 2336.0 MSSPixels = 2336.0
MSSCellSize = 12.8 // µm MSSCellSize = 12.8 // µm
AngleCamSatX = 0.0 // 相机与卫星本体X轴的安装角度, degree FIXME: 安装矩阵应该由卫星方提供
AngleCamSatY = 0.5 // 相机与卫星本体Y轴的安装角度, degree
) )
// 计算过程使用PAN分辨率 // 计算过程使用PAN分辨率
func CameraDirectionVec(u, v float64) []float64 { func CameraDirectionVec(u, v float64) []float64 {
w := PANPixels * PANCellSize / 1000.0 // 像素宽度, mm // w := PANPixels * PANCellSize / 1000.0 // 像素宽度, mm
h := w // h := w
d := math.Sqrt(math.Pow(w, 2) + math.Pow(h, 2)) // 对角线长度, mm // d := math.Sqrt(math.Pow(w, 2) + math.Pow(h, 2)) // 对角线长度, mm
fov := 2 * math.Atan2(d/2, FocalLength) // 对角线视场角 // fov := 2 * math.Atan2(w/2, FocalLength) // 对角线视场角
fmt.Println("Camera Parameters:") // fmt.Println("Camera Parameters:")
fmt.Printf("Focal Length: %.6f mm\n", FocalLength) // fmt.Printf("Focal Length: %.6f mm\n", FocalLength)
fmt.Printf("FOV (calculated): %.6f degree\n", fov*180/math.Pi) // fmt.Printf("FOV (calculated): %.6f degree\n", fov*180/math.Pi)
fmt.Printf("Width: %.6f mm\n", w) // fmt.Printf("Width: %.6f mm\n", w)
fmt.Printf("Height: %.6f mm\n", h) // fmt.Printf("Height: %.6f mm\n", h)
fmt.Printf("Diagonal: %.6f mm\n", d) // fmt.Printf("Diagonal: %.6f mm\n", d)
// 从给定FOV计算d // 从给定FOV计算d
dCalcOfFOV := 2 * FocalLength * math.Tan(FOV/2*math.Pi/180) // dCalcOfFOV := 2 * FocalLength * math.Tan(FOV/2*math.Pi/180)
fmt.Printf("Diagonal (calculated from FOV): %.6f mm\n", dCalcOfFOV) // fmt.Printf("Diagonal (calculated from FOV): %.6f mm\n", dCalcOfFOV)
directionVec := []float64{0, 0, 0} directionVec := []float64{0, 0, 0}
directionVec[0] = 0 // x方向, mm线性CCD每次单行成像 directionVec[0] = 0 // x方向, mm线性CCD每次单行成像
@@ -39,9 +42,9 @@ func CameraDirectionVec(u, v float64) []float64 {
directionVec[2] = -FocalLength // z方向, mm directionVec[2] = -FocalLength // z方向, mm
// 归一化 // 归一化
fmt.Printf("Direction Vector: (%.6f, %.6f, %.6f) \n", directionVec[0], directionVec[1], directionVec[2]) // fmt.Printf("Direction Vector: (%.6f, %.6f, %.6f) \n", directionVec[0], directionVec[1], directionVec[2])
directionVec = normalizeVec(directionVec) directionVec = normalizeVec(directionVec)
fmt.Printf("Direction Vector (normalized): (%.6f, %.6f, %.6f) \n", directionVec[0], directionVec[1], directionVec[2]) // fmt.Printf("Direction Vector (normalized): (%.6f, %.6f, %.6f) \n", directionVec[0], directionVec[1], directionVec[2])
return directionVec return directionVec
} }
@@ -57,3 +60,24 @@ func normalizeVec(vec []float64) []float64 {
} }
return vec return vec
} }
// 假设相机相对卫星本体的安装矩阵只在Y轴方向旋转角度为θ
func CameraRotMatrix(phi, theta, psi float64) *mat.Dense {
Rx := mat.NewDense(3, 3, []float64{
1, 0, 0,
0, math.Cos(phi), -math.Sin(phi),
0, math.Sin(phi), math.Cos(phi),
})
Ry := mat.NewDense(3, 3, []float64{
math.Cos(theta), 0, math.Sin(theta),
0, 1, 0,
-math.Sin(theta), 0, math.Cos(theta),
})
// R = Rz * Ry * Rx
RyRx := mat.NewDense(3, 3, nil)
RyRx.Mul(Ry, Rx)
return RyRx
}

View File

@@ -14,16 +14,13 @@ type IntersectionPoint struct {
} }
func Intersection(q Quaternion, satPos84 []float64, satTime time.Time, ucam int) IntersectionPoint { func Intersection(q Quaternion, satPos84 []float64, satTime time.Time, ucam int) IntersectionPoint {
alpha := FOV * math.Pi / 180.0 // alpha := FOV * math.Pi / 180.0
alpha = -alpha/2.0 + float64(ucam)*(alpha/float64(PANPixels)) // alpha = -alpha/2.0 + float64(ucam)*(alpha/float64(PANPixels))
direction := []float64{0, math.Tan(alpha), -1.3} // direction := []float64{0, math.Tan(alpha), -1.3}
direction := CameraDirectionVec(0, float64(ucam))
// -------- 相机坐标系下CCD成像方向向量转到卫星坐标系 -------- // -------- 相机坐标系下CCD成像方向向量转到卫星坐标系 --------
Rcam := mat.NewDense(3, 3, []float64{ Rcam := CameraRotMatrix(AngleCamSatX*math.Pi/180.0, AngleCamSatY*math.Pi/180.0, 0)
1, 0, 0,
0, 1, 0,
0, 0, 1,
})
var dCam mat.VecDense var dCam mat.VecDense
dCam.MulVec(Rcam, mat.NewVecDense(3, direction)) dCam.MulVec(Rcam, mat.NewVecDense(3, direction))
@@ -49,11 +46,7 @@ func Intersection2(Qsat2orbit, Qorbit2eci Quaternion, satPos84 []float64, satTim
direction := []float64{0, math.Tan(alpha), -1.3} // 卫星相机坐标系下CCD成像方向向量 direction := []float64{0, math.Tan(alpha), -1.3} // 卫星相机坐标系下CCD成像方向向量
// -------- 相机坐标系下CCD成像方向向量转到卫星坐标系 -------- // -------- 相机坐标系下CCD成像方向向量转到卫星坐标系 --------
Rcam := mat.NewDense(3, 3, []float64{ Rcam := CameraRotMatrix(AngleCamSatX*math.Pi/180.0, AngleCamSatY*math.Pi/180.0, 0)
1, 0, 0,
0, 1, 0,
0, 0, 1,
})
var dCam mat.VecDense var dCam mat.VecDense
dCam.MulVec(Rcam, mat.NewVecDense(3, direction)) dCam.MulVec(Rcam, mat.NewVecDense(3, direction))