fixed dependencies

This commit is contained in:
nuknal
2024-10-24 15:46:01 +08:00
parent d16a5bd9c0
commit 1161e8d054
2005 changed files with 690883 additions and 0 deletions

6
vendor/gonum.org/v1/plot/text/doc.go generated vendored Normal file
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// Copyright ©2020 The Gonum Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package text provides types and functions to parse, format and render text.
package text // import "gonum.org/v1/plot/text"

268
vendor/gonum.org/v1/plot/text/latex.go generated vendored Normal file
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// Copyright ©2020 The Gonum Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package text
import (
"fmt"
"image/color"
"math"
"strings"
"github.com/go-latex/latex/drawtex"
"github.com/go-latex/latex/font/ttf"
"github.com/go-latex/latex/mtex"
"github.com/go-latex/latex/tex"
stdfnt "golang.org/x/image/font"
"gonum.org/v1/plot/font"
"gonum.org/v1/plot/vg"
)
// Latex parses, formats and renders LaTeX.
type Latex struct {
// Fonts is the cache of font faces used by this text handler.
Fonts *font.Cache
// DPI is the dot-per-inch controlling the font resolution used by LaTeX.
// If zero, the resolution defaults to 72.
DPI float64
}
var _ Handler = (*Latex)(nil)
// Cache returns the cache of fonts used by the text handler.
func (hdlr Latex) Cache() *font.Cache {
return hdlr.Fonts
}
// Extents returns the Extents of a font.
func (hdlr Latex) Extents(fnt font.Font) font.Extents {
face := hdlr.Fonts.Lookup(fnt, fnt.Size)
return face.Extents()
}
// Lines splits a given block of text into separate lines.
func (hdlr Latex) Lines(txt string) []string {
txt = strings.TrimRight(txt, "\n")
return strings.Split(txt, "\n")
}
// Box returns the bounding box of the given non-multiline text where:
// - width is the horizontal space from the origin.
// - height is the vertical space above the baseline.
// - depth is the vertical space below the baseline, a positive number.
func (hdlr Latex) Box(txt string, fnt font.Font) (width, height, depth vg.Length) {
cnv := drawtex.New()
face := hdlr.Fonts.Lookup(fnt, fnt.Size)
fnts := hdlr.fontsFor(fnt)
box, err := mtex.Parse(txt, face.Font.Size.Points(), latexDPI, ttf.NewFrom(cnv, fnts))
if err != nil {
panic(fmt.Errorf("could not parse math expression: %w", err))
}
var sh tex.Ship
sh.Call(0, 0, box.(tex.Tree))
width = vg.Length(box.Width())
height = vg.Length(box.Height())
depth = vg.Length(box.Depth())
// Add a bit of space, with a linegap as mtex.Box is returning
// a very tight bounding box.
// See gonum/plot#661.
if depth != 0 {
var (
e = face.Extents()
linegap = e.Height - (e.Ascent + e.Descent)
)
depth += linegap
}
dpi := vg.Length(hdlr.dpi() / latexDPI)
return width * dpi, height * dpi, depth * dpi
}
// Draw renders the given text with the provided style and position
// on the canvas.
func (hdlr Latex) Draw(c vg.Canvas, txt string, sty Style, pt vg.Point) {
cnv := drawtex.New()
face := hdlr.Fonts.Lookup(sty.Font, sty.Font.Size)
fnts := hdlr.fontsFor(sty.Font)
box, err := mtex.Parse(txt, face.Font.Size.Points(), latexDPI, ttf.NewFrom(cnv, fnts))
if err != nil {
panic(fmt.Errorf("could not parse math expression: %w", err))
}
var sh tex.Ship
sh.Call(0, 0, box.(tex.Tree))
w := box.Width()
h := box.Height()
d := box.Depth()
dpi := hdlr.dpi() / latexDPI
o := latex{
cnv: c,
fonts: hdlr.Fonts,
sty: sty,
pt: pt,
w: vg.Length(w * dpi),
h: vg.Length((h + d) * dpi),
cos: 1,
sin: 0,
}
e := face.Extents()
o.xoff = vg.Length(sty.XAlign) * o.w
o.yoff = o.h + o.h*vg.Length(sty.YAlign) - (e.Height - e.Ascent)
if sty.Rotation != 0 {
sin64, cos64 := math.Sincos(sty.Rotation)
o.cos = vg.Length(cos64)
o.sin = vg.Length(sin64)
o.cnv.Push()
defer o.cnv.Pop()
o.cnv.Rotate(sty.Rotation)
}
err = o.Render(w/latexDPI, (h+d)/latexDPI, dpi, cnv)
if err != nil {
panic(fmt.Errorf("could not render math expression: %w", err))
}
}
func (hdlr *Latex) fontsFor(fnt font.Font) *ttf.Fonts {
rm := fnt
rm.Variant = "Serif"
rm.Weight = stdfnt.WeightNormal
rm.Style = stdfnt.StyleNormal
it := rm
it.Style = stdfnt.StyleItalic
bf := rm
bf.Style = stdfnt.StyleNormal
bf.Weight = stdfnt.WeightBold
bfit := bf
bfit.Style = stdfnt.StyleItalic
return &ttf.Fonts{
Rm: hdlr.Fonts.Lookup(rm, fnt.Size).Face,
Default: hdlr.Fonts.Lookup(rm, fnt.Size).Face,
It: hdlr.Fonts.Lookup(it, fnt.Size).Face,
Bf: hdlr.Fonts.Lookup(bf, fnt.Size).Face,
BfIt: hdlr.Fonts.Lookup(bfit, fnt.Size).Face,
}
}
// latexDPI is the default LaTeX resolution used for computing the LaTeX
// layout of equations and regular text.
// Dimensions are then rescaled to the desired resolution.
const latexDPI = 72.0
func (hdlr Latex) dpi() float64 {
if hdlr.DPI == 0 {
return latexDPI
}
return hdlr.DPI
}
type latex struct {
cnv vg.Canvas
fonts *font.Cache
sty Style
pt vg.Point
w vg.Length
h vg.Length
cos vg.Length
sin vg.Length
xoff vg.Length
yoff vg.Length
}
var _ mtex.Renderer = (*latex)(nil)
func (r *latex) Render(width, height, dpi float64, c *drawtex.Canvas) error {
r.cnv.SetColor(r.sty.Color)
for _, op := range c.Ops() {
switch op := op.(type) {
case drawtex.GlyphOp:
r.drawGlyph(dpi, op)
case drawtex.RectOp:
r.drawRect(dpi, op)
default:
panic(fmt.Errorf("unknown drawtex op %T", op))
}
}
return nil
}
func (r *latex) drawGlyph(dpi float64, op drawtex.GlyphOp) {
pt := r.pt
if r.sty.Rotation != 0 {
pt.X, pt.Y = r.rotate(pt.X, pt.Y)
}
pt = pt.Add(vg.Point{
X: r.xoff + vg.Length(op.X*dpi),
Y: r.yoff - vg.Length(op.Y*dpi),
})
fnt := font.Face{
Font: font.From(r.sty.Font, vg.Length(op.Glyph.Size)),
Face: op.Glyph.Font,
}
r.cnv.FillString(fnt, pt, op.Glyph.Symbol)
}
func (r *latex) drawRect(dpi float64, op drawtex.RectOp) {
x1 := r.xoff + vg.Length(op.X1*dpi)
x2 := r.xoff + vg.Length(op.X2*dpi)
y1 := r.yoff - vg.Length(op.Y1*dpi)
y2 := r.yoff - vg.Length(op.Y2*dpi)
pt := r.pt
if r.sty.Rotation != 0 {
pt.X, pt.Y = r.rotate(pt.X, pt.Y)
}
pts := []vg.Point{
vg.Point{X: x1, Y: y1}.Add(pt),
vg.Point{X: x2, Y: y1}.Add(pt),
vg.Point{X: x2, Y: y2}.Add(pt),
vg.Point{X: x1, Y: y2}.Add(pt),
vg.Point{X: x1, Y: y1}.Add(pt),
}
fillPolygon(r.cnv, r.sty.Color, pts)
}
func (r *latex) rotate(x, y vg.Length) (vg.Length, vg.Length) {
u := x*r.cos + y*r.sin
v := y*r.cos - x*r.sin
return u, v
}
// FillPolygon fills a polygon with the given color.
func fillPolygon(c vg.Canvas, clr color.Color, pts []vg.Point) {
if len(pts) == 0 {
return
}
c.SetColor(clr)
p := make(vg.Path, 0, len(pts)+1)
p.Move(pts[0])
for _, pt := range pts[1:] {
p.Line(pt)
}
p.Close()
c.Fill(p)
}

86
vendor/gonum.org/v1/plot/text/plain.go generated vendored Normal file
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// Copyright ©2020 The Gonum Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package text // import "gonum.org/v1/plot/text"
import (
"math"
"strings"
"gonum.org/v1/plot/font"
"gonum.org/v1/plot/vg"
)
// Plain is a text/plain handler.
type Plain struct {
Fonts *font.Cache
}
var _ Handler = (*Plain)(nil)
// Cache returns the cache of fonts used by the text handler.
func (hdlr Plain) Cache() *font.Cache {
return hdlr.Fonts
}
// Extents returns the Extents of a font.
func (hdlr Plain) Extents(fnt font.Font) font.Extents {
face := hdlr.Fonts.Lookup(fnt, fnt.Size)
return face.Extents()
}
// Lines splits a given block of text into separate lines.
func (hdlr Plain) Lines(txt string) []string {
txt = strings.TrimRight(txt, "\n")
return strings.Split(txt, "\n")
}
// Box returns the bounding box of the given non-multiline text where:
// - width is the horizontal space from the origin.
// - height is the vertical space above the baseline.
// - depth is the vertical space below the baseline, a positive number.
func (hdlr Plain) Box(txt string, fnt font.Font) (width, height, depth vg.Length) {
face := hdlr.Fonts.Lookup(fnt, fnt.Size)
ext := face.Extents()
width = face.Width(txt)
height = ext.Ascent
depth = ext.Descent
return width, height, depth
}
// Draw renders the given text with the provided style and position
// on the canvas.
func (hdlr Plain) Draw(c vg.Canvas, txt string, sty Style, pt vg.Point) {
txt = strings.TrimRight(txt, "\n")
if len(txt) == 0 {
return
}
fnt := hdlr.Fonts.Lookup(sty.Font, sty.Font.Size)
c.SetColor(sty.Color)
if sty.Rotation != 0 {
c.Push()
c.Rotate(sty.Rotation)
}
sin64, cos64 := math.Sincos(sty.Rotation)
cos := vg.Length(cos64)
sin := vg.Length(sin64)
pt.X, pt.Y = pt.Y*sin+pt.X*cos, pt.Y*cos-pt.X*sin
lines := hdlr.Lines(txt)
ht := sty.Height(txt)
pt.Y += ht*vg.Length(sty.YAlign) - fnt.Extents().Ascent
for i, line := range lines {
xoffs := vg.Length(sty.XAlign) * fnt.Width(line)
n := vg.Length(len(lines) - i)
c.FillString(fnt, pt.Add(vg.Point{X: xoffs, Y: n * sty.Font.Size}), line)
}
if sty.Rotation != 0 {
c.Pop()
}
}

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vendor/gonum.org/v1/plot/text/text.go generated vendored Normal file
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// Copyright ©2021 The Gonum Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package text
import (
"image/color"
"math"
"gonum.org/v1/plot/font"
"gonum.org/v1/plot/vg"
)
// Handler parses, formats and renders text.
type Handler interface {
// Cache returns the cache of fonts used by the text handler.
Cache() *font.Cache
// Extents returns the Extents of a font.
Extents(fnt font.Font) font.Extents
// Lines splits a given block of text into separate lines.
Lines(txt string) []string
// Box returns the bounding box of the given non-multiline text where:
// - width is the horizontal space from the origin.
// - height is the vertical space above the baseline.
// - depth is the vertical space below the baseline, a positive number.
Box(txt string, fnt font.Font) (width, height, depth vg.Length)
// Draw renders the given text with the provided style and position
// on the canvas.
Draw(c vg.Canvas, txt string, sty Style, pt vg.Point)
}
// XAlignment specifies text alignment in the X direction. Three preset
// options are available, but an arbitrary alignment
// can also be specified using XAlignment(desired number).
type XAlignment float64
const (
// XLeft aligns the left edge of the text with the specified location.
XLeft XAlignment = 0
// XCenter aligns the horizontal center of the text with the specified location.
XCenter XAlignment = -0.5
// XRight aligns the right edge of the text with the specified location.
XRight XAlignment = -1
)
// YAlignment specifies text alignment in the Y direction. Three preset
// options are available, but an arbitrary alignment
// can also be specified using YAlignment(desired number).
type YAlignment float64
const (
// YTop aligns the top of of the text with the specified location.
YTop YAlignment = -1
// YCenter aligns the vertical center of the text with the specified location.
YCenter YAlignment = -0.5
// YBottom aligns the bottom of the text with the specified location.
YBottom YAlignment = 0
)
// Position specifies the text position.
const (
PosLeft = -1
PosBottom = -1
PosCenter = 0
PosTop = +1
PosRight = +1
)
// Style describes what text will look like.
type Style struct {
// Color is the text color.
Color color.Color
// Font is the font description.
Font font.Font
// Rotation is the text rotation in radians, performed around the axis
// defined by XAlign and YAlign.
Rotation float64
// XAlign and YAlign specify the alignment of the text.
XAlign XAlignment
YAlign YAlignment
// Handler parses and formats text according to a given
// dialect (Markdown, LaTeX, plain, ...)
// The default is a plain text handler.
Handler Handler
}
// FontExtents returns the extents of this Style's font.
func (s Style) FontExtents() font.Extents {
return s.Handler.Extents(s.Font)
}
// Width returns the width of lines of text
// when using the given font before any text rotation is applied.
func (s Style) Width(txt string) (max vg.Length) {
w, _ := s.box(txt)
return w
}
// Height returns the height of the text when using
// the given font before any text rotation is applied.
func (s Style) Height(txt string) vg.Length {
_, h := s.box(txt)
return h
}
// box returns the bounding box of a possibly multi-line text.
func (s Style) box(txt string) (w, h vg.Length) {
var (
lines = s.Handler.Lines(txt)
e = s.FontExtents()
linegap = (e.Height - e.Ascent - e.Descent)
)
for i, line := range lines {
ww, hh, dd := s.Handler.Box(line, s.Font)
if ww > w {
w = ww
}
h += hh + dd
if i > 0 {
h += linegap
}
}
return w, h
}
// Rectangle returns a rectangle giving the bounds of
// this text assuming that it is drawn at (0, 0).
func (s Style) Rectangle(txt string) vg.Rectangle {
e := s.Handler.Extents(s.Font)
w, h := s.box(txt)
desc := vg.Length(e.Height - e.Ascent) // descent + linegap
xoff := vg.Length(s.XAlign) * w
yoff := vg.Length(s.YAlign)*h - desc
// lower left corner
p1 := rotatePoint(s.Rotation, vg.Point{X: xoff, Y: yoff})
// upper left corner
p2 := rotatePoint(s.Rotation, vg.Point{X: xoff, Y: h + yoff})
// lower right corner
p3 := rotatePoint(s.Rotation, vg.Point{X: w + xoff, Y: yoff})
// upper right corner
p4 := rotatePoint(s.Rotation, vg.Point{X: w + xoff, Y: h + yoff})
return vg.Rectangle{
Max: vg.Point{
X: max(p1.X, p2.X, p3.X, p4.X),
Y: max(p1.Y, p2.Y, p3.Y, p4.Y),
},
Min: vg.Point{
X: min(p1.X, p2.X, p3.X, p4.X),
Y: min(p1.Y, p2.Y, p3.Y, p4.Y),
},
}
}
// rotatePoint applies rotation theta (in radians) about the origin to point p.
func rotatePoint(theta float64, p vg.Point) vg.Point {
if theta == 0 {
return p
}
x := float64(p.X)
y := float64(p.Y)
sin, cos := math.Sincos(theta)
return vg.Point{
X: vg.Length(x*cos - y*sin),
Y: vg.Length(y*cos + x*sin),
}
}
func max(d ...vg.Length) vg.Length {
o := vg.Length(math.Inf(-1))
for _, dd := range d {
if dd > o {
o = dd
}
}
return o
}
func min(d ...vg.Length) vg.Length {
o := vg.Length(math.Inf(1))
for _, dd := range d {
if dd < o {
o = dd
}
}
return o
}