fixed dependencies

This commit is contained in:
nuknal
2024-10-24 15:46:01 +08:00
parent d16a5bd9c0
commit 1161e8d054
2005 changed files with 690883 additions and 0 deletions

381
vendor/gonum.org/v1/plot/plotutil/add.go generated vendored Normal file
View File

@@ -0,0 +1,381 @@
// Copyright ©2015 The Gonum Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package plotutil
import (
"errors"
"fmt"
"gonum.org/v1/plot"
"gonum.org/v1/plot/plotter"
"gonum.org/v1/plot/vg"
)
type combineXYs struct{ xs, ys plotter.Valuer }
func (c combineXYs) Len() int { return c.xs.Len() }
func (c combineXYs) XY(i int) (float64, float64) { return c.xs.Value(i), c.ys.Value(i) }
type item struct {
name string
value plot.Thumbnailer
}
// AddStackedAreaPlots adds stacked area plot plotters to a plot.
// The variadic arguments must be either strings
// or plotter.Valuers. Each valuer adds a stacked area
// plot to the plot below the stacked area plots added
// before it. If a plotter.Valuer is immediately
// preceeded by a string then the string value is used to
// label the legend.
// Plots should be added in order of tallest to shortest,
// because they will be drawn in the order they are added
// (i.e. later plots will be painted over earlier plots).
//
// If an error occurs then none of the plotters are added
// to the plot, and the error is returned.
func AddStackedAreaPlots(plt *plot.Plot, xs plotter.Valuer, vs ...interface{}) error {
var ps []plot.Plotter
var names []item
name := ""
var i int
for _, v := range vs {
switch t := v.(type) {
case string:
name = t
case plotter.Valuer:
if xs.Len() != t.Len() {
return errors.New("X/Y length mismatch")
}
// Make a line plotter and set its style.
l, err := plotter.NewLine(combineXYs{xs: xs, ys: t})
if err != nil {
return err
}
l.LineStyle.Width = vg.Points(0)
color := Color(i)
i++
l.FillColor = color
ps = append(ps, l)
if name != "" {
names = append(names, item{name: name, value: l})
name = ""
}
default:
panic(fmt.Sprintf("plotutil: AddStackedAreaPlots handles strings and plotter.Valuers, got %T", t))
}
}
plt.Add(ps...)
for _, v := range names {
plt.Legend.Add(v.name, v.value)
}
return nil
}
// AddBoxPlots adds box plot plotters to a plot and
// sets the X axis of the plot to be nominal.
// The variadic arguments must be either strings
// or plotter.Valuers. Each valuer adds a box plot
// to the plot at the X location corresponding to
// the number of box plots added before it. If a
// plotter.Valuer is immediately preceeded by a
// string then the string value is used to label the
// tick mark for the box plot's X location.
//
// If an error occurs then none of the plotters are added
// to the plot, and the error is returned.
func AddBoxPlots(plt *plot.Plot, width vg.Length, vs ...interface{}) error {
var ps []plot.Plotter
var names []string
name := ""
for _, v := range vs {
switch t := v.(type) {
case string:
name = t
case plotter.Valuer:
b, err := plotter.NewBoxPlot(width, float64(len(names)), t)
if err != nil {
return err
}
ps = append(ps, b)
names = append(names, name)
name = ""
default:
panic(fmt.Sprintf("plotutil: AddBoxPlots handles strings and plotter.Valuers, got %T", t))
}
}
plt.Add(ps...)
plt.NominalX(names...)
return nil
}
// AddScatters adds Scatter plotters to a plot.
// The variadic arguments must be either strings
// or plotter.XYers. Each plotter.XYer is added to
// the plot using the next color, and glyph shape
// via the Color and Shape functions. If a
// plotter.XYer is immediately preceeded by
// a string then a legend entry is added to the plot
// using the string as the name.
//
// If an error occurs then none of the plotters are added
// to the plot, and the error is returned.
func AddScatters(plt *plot.Plot, vs ...interface{}) error {
var ps []plot.Plotter
var items []item
name := ""
var i int
for _, v := range vs {
switch t := v.(type) {
case string:
name = t
case plotter.XYer:
s, err := plotter.NewScatter(t)
if err != nil {
return err
}
s.Color = Color(i)
s.Shape = Shape(i)
i++
ps = append(ps, s)
if name != "" {
items = append(items, item{name: name, value: s})
name = ""
}
default:
panic(fmt.Sprintf("plotutil: AddScatters handles strings and plotter.XYers, got %T", t))
}
}
plt.Add(ps...)
for _, v := range items {
plt.Legend.Add(v.name, v.value)
}
return nil
}
// AddLines adds Line plotters to a plot.
// The variadic arguments must be a string
// or one of a plotting type, plotter.XYers or *plotter.Function.
// Each plotting type is added to
// the plot using the next color and dashes
// shape via the Color and Dashes functions.
// If a plotting type is immediately preceeded by
// a string then a legend entry is added to the plot
// using the string as the name.
//
// If an error occurs then none of the plotters are added
// to the plot, and the error is returned.
func AddLines(plt *plot.Plot, vs ...interface{}) error {
var ps []plot.Plotter
var items []item
name := ""
var i int
for _, v := range vs {
switch t := v.(type) {
case string:
name = t
case plotter.XYer:
l, err := plotter.NewLine(t)
if err != nil {
return err
}
l.Color = Color(i)
l.Dashes = Dashes(i)
i++
ps = append(ps, l)
if name != "" {
items = append(items, item{name: name, value: l})
name = ""
}
case *plotter.Function:
t.Color = Color(i)
t.Dashes = Dashes(i)
i++
ps = append(ps, t)
if name != "" {
items = append(items, item{name: name, value: t})
name = ""
}
default:
panic(fmt.Sprintf("plotutil: AddLines handles strings, plotter.XYers and *plotter.Function, got %T", t))
}
}
plt.Add(ps...)
for _, v := range items {
plt.Legend.Add(v.name, v.value)
}
return nil
}
// AddLinePoints adds Line and Scatter plotters to a
// plot. The variadic arguments must be either strings
// or plotter.XYers. Each plotter.XYer is added to
// the plot using the next color, dashes, and glyph
// shape via the Color, Dashes, and Shape functions.
// If a plotter.XYer is immediately preceeded by
// a string then a legend entry is added to the plot
// using the string as the name.
//
// If an error occurs then none of the plotters are added
// to the plot, and the error is returned.
func AddLinePoints(plt *plot.Plot, vs ...interface{}) error {
var ps []plot.Plotter
type item struct {
name string
value [2]plot.Thumbnailer
}
var items []item
name := ""
var i int
for _, v := range vs {
switch t := v.(type) {
case string:
name = t
case plotter.XYer:
l, s, err := plotter.NewLinePoints(t)
if err != nil {
return err
}
l.Color = Color(i)
l.Dashes = Dashes(i)
s.Color = Color(i)
s.Shape = Shape(i)
i++
ps = append(ps, l, s)
if name != "" {
items = append(items, item{name: name, value: [2]plot.Thumbnailer{l, s}})
name = ""
}
default:
panic(fmt.Sprintf("plotutil: AddLinePoints handles strings and plotter.XYers, got %T", t))
}
}
plt.Add(ps...)
for _, item := range items {
v := item.value[:]
plt.Legend.Add(item.name, v[0], v[1])
}
return nil
}
// AddErrorBars adds XErrorBars and YErrorBars
// to a plot. The variadic arguments must be
// of type plotter.XYer, and must be either a
// plotter.XErrorer, plotter.YErrorer, or both.
// Each errorer is added to the plot the color from
// the Colors function corresponding to its position
// in the argument list.
//
// If an error occurs then none of the plotters are added
// to the plot, and the error is returned.
func AddErrorBars(plt *plot.Plot, vs ...interface{}) error {
var ps []plot.Plotter
for i, v := range vs {
added := false
if xerr, ok := v.(interface {
plotter.XYer
plotter.XErrorer
}); ok {
e, err := plotter.NewXErrorBars(xerr)
if err != nil {
return err
}
e.Color = Color(i)
ps = append(ps, e)
added = true
}
if yerr, ok := v.(interface {
plotter.XYer
plotter.YErrorer
}); ok {
e, err := plotter.NewYErrorBars(yerr)
if err != nil {
return err
}
e.Color = Color(i)
ps = append(ps, e)
added = true
}
if added {
continue
}
panic(fmt.Sprintf("plotutil: AddErrorBars expects plotter.XErrorer or plotter.YErrorer, got %T", v))
}
plt.Add(ps...)
return nil
}
// AddXErrorBars adds XErrorBars to a plot.
// The variadic arguments must be
// of type plotter.XYer, and plotter.XErrorer.
// Each errorer is added to the plot the color from
// the Colors function corresponding to its position
// in the argument list.
//
// If an error occurs then none of the plotters are added
// to the plot, and the error is returned.
func AddXErrorBars(plt *plot.Plot, es ...interface {
plotter.XYer
plotter.XErrorer
}) error {
var ps []plot.Plotter
for i, e := range es {
bars, err := plotter.NewXErrorBars(e)
if err != nil {
return err
}
bars.Color = Color(i)
ps = append(ps, bars)
}
plt.Add(ps...)
return nil
}
// AddYErrorBars adds YErrorBars to a plot.
// The variadic arguments must be
// of type plotter.XYer, and plotter.YErrorer.
// Each errorer is added to the plot the color from
// the Colors function corresponding to its position
// in the argument list.
//
// If an error occurs then none of the plotters are added
// to the plot, and the error is returned.
func AddYErrorBars(plt *plot.Plot, es ...interface {
plotter.XYer
plotter.YErrorer
}) error {
var ps []plot.Plotter
for i, e := range es {
bars, err := plotter.NewYErrorBars(e)
if err != nil {
return err
}
bars.Color = Color(i)
ps = append(ps, bars)
}
plt.Add(ps...)
return nil
}

119
vendor/gonum.org/v1/plot/plotutil/errorpoints.go generated vendored Normal file
View File

@@ -0,0 +1,119 @@
// Copyright ©2015 The Gonum Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package plotutil
import (
"math"
"sort"
"gonum.org/v1/plot/plotter"
)
// ErrorPoints holds a set of x, y pairs along
// with their X and Y errors.
type ErrorPoints struct {
plotter.XYs
plotter.XErrors
plotter.YErrors
}
// NewErrorPoints returns a new ErrorPoints where each
// point in the ErrorPoints is given by evaluating the
// center function on the Xs and Ys for the corresponding
// set of XY values in the pts parameter. The XError
// and YError are computed likewise, using the err
// function.
//
// This function can be useful for summarizing sets of
// scatter points using a single point and error bars for
// each element of the scatter.
func NewErrorPoints(f func([]float64) (c, l, h float64), pts ...plotter.XYer) (*ErrorPoints, error) {
c := &ErrorPoints{
XYs: make(plotter.XYs, len(pts)),
XErrors: make(plotter.XErrors, len(pts)),
YErrors: make(plotter.YErrors, len(pts)),
}
for i, xy := range pts {
xs := make([]float64, xy.Len())
ys := make([]float64, xy.Len())
for j := 0; j < xy.Len(); j++ {
xs[j], ys[j] = xy.XY(j)
if err := plotter.CheckFloats(xs[j], ys[j]); err != nil {
return nil, err
}
}
c.XYs[i].X, c.XErrors[i].Low, c.XErrors[i].High = f(xs)
if err := plotter.CheckFloats(c.XYs[i].X, c.XErrors[i].Low, c.XErrors[i].High); err != nil {
return nil, err
}
c.XYs[i].Y, c.YErrors[i].Low, c.YErrors[i].High = f(ys)
if err := plotter.CheckFloats(c.XYs[i].Y, c.YErrors[i].Low, c.YErrors[i].High); err != nil {
return nil, err
}
}
return c, nil
}
// MeanAndConf95 returns the mean
// and the magnitude of the 95% confidence
// interval on the mean as low and high
// error values.
//
// MeanAndConf95 may be used as
// the f argument to NewErrorPoints.
func MeanAndConf95(vls []float64) (mean, lowerr, higherr float64) {
n := float64(len(vls))
sum := 0.0
for _, v := range vls {
sum += v
}
mean = sum / n
sum = 0.0
for _, v := range vls {
diff := v - mean
sum += diff * diff
}
stdev := math.Sqrt(sum / n)
conf := 1.96 * stdev / math.Sqrt(n)
return mean, conf, conf
}
// MedianAndMinMax returns the median
// value and error on the median given
// by the minimum and maximum data
// values.
//
// MedianAndMinMax may be used as
// the f argument to NewErrorPoints.
func MedianAndMinMax(vls []float64) (med, lowerr, higherr float64) {
n := len(vls)
if n == 0 {
panic("plotutil: MedianAndMinMax: No values")
}
if n == 1 {
return vls[0], 0, 0
}
sort.Float64s(vls)
if n%2 == 0 {
med = (vls[n/2]-vls[n/2-1])/2 + vls[n/2-1]
} else {
med = vls[n/2]
}
min := vls[0]
max := vls[0]
for _, v := range vls {
min = math.Min(min, v)
max = math.Max(max, v)
}
return med, med - min, max - med
}

116
vendor/gonum.org/v1/plot/plotutil/plotutil.go generated vendored Normal file
View File

@@ -0,0 +1,116 @@
// Copyright ©2015 The Gonum Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package plotutil contains a small number of utilites for creating plots.
//
// This package is under active development so portions of it may change.
package plotutil // import "gonum.org/v1/plot/plotutil"
import (
"image/color"
"gonum.org/v1/plot/vg"
"gonum.org/v1/plot/vg/draw"
)
// DefaultColors is a set of colors used by the Color function.
var DefaultColors = SoftColors
var DarkColors = []color.Color{
rgb(238, 46, 47),
rgb(0, 140, 72),
rgb(24, 90, 169),
rgb(244, 125, 35),
rgb(102, 44, 145),
rgb(162, 29, 33),
rgb(180, 56, 148),
}
var SoftColors = []color.Color{
rgb(241, 90, 96),
rgb(122, 195, 106),
rgb(90, 155, 212),
rgb(250, 167, 91),
rgb(158, 103, 171),
rgb(206, 112, 88),
rgb(215, 127, 180),
}
func rgb(r, g, b uint8) color.RGBA {
return color.RGBA{r, g, b, 255}
}
// Color returns the ith default color, wrapping
// if i is less than zero or greater than the max
// number of colors in the DefaultColors slice.
func Color(i int) color.Color {
n := len(DefaultColors)
if i < 0 {
return DefaultColors[i%n+n]
}
return DefaultColors[i%n]
}
// DefaultGlyphShapes is a set of GlyphDrawers used by
// the Shape function.
var DefaultGlyphShapes = []draw.GlyphDrawer{
draw.RingGlyph{},
draw.SquareGlyph{},
draw.TriangleGlyph{},
draw.CrossGlyph{},
draw.PlusGlyph{},
draw.CircleGlyph{},
draw.BoxGlyph{},
draw.PyramidGlyph{},
}
// Shape returns the ith default glyph shape,
// wrapping if i is less than zero or greater
// than the max number of GlyphDrawers
// in the DefaultGlyphShapes slice.
func Shape(i int) draw.GlyphDrawer {
n := len(DefaultGlyphShapes)
if i < 0 {
return DefaultGlyphShapes[i%n+n]
}
return DefaultGlyphShapes[i%n]
}
// DefaultDashes is a set of dash patterns used by
// the Dashes function.
var DefaultDashes = [][]vg.Length{
{},
{vg.Points(6), vg.Points(2)},
{vg.Points(2), vg.Points(2)},
{vg.Points(1), vg.Points(1)},
{vg.Points(5), vg.Points(2), vg.Points(1), vg.Points(2)},
{vg.Points(10), vg.Points(2), vg.Points(2), vg.Points(2),
vg.Points(2), vg.Points(2), vg.Points(2), vg.Points(2)},
{vg.Points(10), vg.Points(2), vg.Points(2), vg.Points(2)},
{vg.Points(5), vg.Points(2), vg.Points(5), vg.Points(2),
vg.Points(2), vg.Points(2), vg.Points(2), vg.Points(2)},
{vg.Points(4), vg.Points(2), vg.Points(4), vg.Points(1),
vg.Points(1), vg.Points(1), vg.Points(1), vg.Points(1),
vg.Points(1), vg.Points(1)},
}
// Dashes returns the ith default dash pattern,
// wrapping if i is less than zero or greater
// than the max number of dash patters
// in the DefaultDashes slice.
func Dashes(i int) []vg.Length {
n := len(DefaultDashes)
if i < 0 {
return DefaultDashes[i%n+n]
}
return DefaultDashes[i%n]
}