fixed dependencies

This commit is contained in:
nuknal
2024-10-24 15:46:01 +08:00
parent d16a5bd9c0
commit 1161e8d054
2005 changed files with 690883 additions and 0 deletions

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vendor/github.com/paulmach/orb/geo/README.md generated vendored Normal file
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# orb/geo [![Godoc Reference](https://pkg.go.dev/badge/github.com/paulmach/orb)](https://pkg.go.dev/github.com/paulmach/orb/geo)
The geometries defined in the `orb` package are generic 2d geometries.
Depending on what projection they're in, e.g. lon/lat or flat on the plane,
area and distance calculations are different. This package implements methods
that assume the lon/lat or WGS84 projection.
## Examples
Area of the [San Francisco Main Library](https://www.openstreetmap.org/way/24446086):
```go
poly := orb.Polygon{
{
{ -122.4163816, 37.7792782 },
{ -122.4162786, 37.7787626 },
{ -122.4151027, 37.7789118 },
{ -122.4152143, 37.7794274 },
{ -122.4163816, 37.7792782 },
},
}
a := geo.Area(poly)
fmt.Printf("%f m^2", a)
// Output:
// 6073.368008 m^2
```
Distance between two points:
```go
oakland := orb.Point{-122.270833, 37.804444}
sf := orb.Point{-122.416667, 37.783333}
d := geo.Distance(oakland, sf)
fmt.Printf("%0.3f meters", d)
// Output:
// 13042.047 meters
```
Circumference of the [San Francisco Main Library](https://www.openstreetmap.org/way/24446086):
```go
poly := orb.Polygon{
{
{ -122.4163816, 37.7792782 },
{ -122.4162786, 37.7787626 },
{ -122.4151027, 37.7789118 },
{ -122.4152143, 37.7794274 },
{ -122.4163816, 37.7792782 },
},
}
l := geo.Length(poly)
fmt.Printf("%0.0f meters", l)
// Output:
// 325 meters
```

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vendor/github.com/paulmach/orb/geo/area.go generated vendored Normal file
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// Package geo computes properties on geometries assuming they are lon/lat data.
package geo
import (
"fmt"
"math"
"github.com/paulmach/orb"
)
// Area returns the area of the geometry on the earth.
func Area(g orb.Geometry) float64 {
if g == nil {
return 0
}
switch g := g.(type) {
case orb.Point, orb.MultiPoint, orb.LineString, orb.MultiLineString:
return 0
case orb.Ring:
return math.Abs(ringArea(g))
case orb.Polygon:
return polygonArea(g)
case orb.MultiPolygon:
return multiPolygonArea(g)
case orb.Collection:
return collectionArea(g)
case orb.Bound:
return Area(g.ToRing())
}
panic(fmt.Sprintf("geometry type not supported: %T", g))
}
// SignedArea will return the signed area of the ring.
// Will return negative if the ring is in the clockwise direction.
// Will implicitly close the ring.
func SignedArea(r orb.Ring) float64 {
return ringArea(r)
}
func ringArea(r orb.Ring) float64 {
if len(r) < 3 {
return 0
}
var lo, mi, hi int
l := len(r)
if r[0] != r[len(r)-1] {
// if not a closed ring, add an implicit calc for that last point.
l++
}
// To support implicit closing of ring, replace references to
// the last point in r to the first 1.
area := 0.0
for i := 0; i < l; i++ {
if i == l-3 { // i = N-3
lo = l - 3
mi = l - 2
hi = 0
} else if i == l-2 { // i = N-2
lo = l - 2
mi = 0
hi = 0
} else if i == l-1 { // i = N-1
lo = 0
mi = 0
hi = 1
} else { // i = 0 to N-3
lo = i
mi = i + 1
hi = i + 2
}
area += (deg2rad(r[hi][0]) - deg2rad(r[lo][0])) * math.Sin(deg2rad(r[mi][1]))
}
return -area * orb.EarthRadius * orb.EarthRadius / 2
}
func polygonArea(p orb.Polygon) float64 {
if len(p) == 0 {
return 0
}
sum := math.Abs(ringArea(p[0]))
for i := 1; i < len(p); i++ {
sum -= math.Abs(ringArea(p[i]))
}
return sum
}
func multiPolygonArea(mp orb.MultiPolygon) float64 {
sum := 0.0
for _, p := range mp {
sum += polygonArea(p)
}
return sum
}
func collectionArea(c orb.Collection) float64 {
area := 0.0
for _, g := range c {
area += Area(g)
}
return area
}

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vendor/github.com/paulmach/orb/geo/bound.go generated vendored Normal file
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package geo
import (
"math"
"github.com/paulmach/orb"
)
// NewBoundAroundPoint creates a new bound given a center point,
// and a distance from the center point in meters.
func NewBoundAroundPoint(center orb.Point, distance float64) orb.Bound {
radDist := distance / orb.EarthRadius
radLat := deg2rad(center[1])
radLon := deg2rad(center[0])
minLat := radLat - radDist
maxLat := radLat + radDist
var minLon, maxLon float64
if minLat > minLatitude && maxLat < maxLatitude {
deltaLon := math.Asin(math.Sin(radDist) / math.Cos(radLat))
minLon = radLon - deltaLon
if minLon < minLongitude {
minLon += 2 * math.Pi
}
maxLon = radLon + deltaLon
if maxLon > maxLongitude {
maxLon -= 2 * math.Pi
}
} else {
minLat = math.Max(minLat, minLatitude)
maxLat = math.Min(maxLat, maxLatitude)
minLon = minLongitude
maxLon = maxLongitude
}
return orb.Bound{
Min: orb.Point{rad2deg(minLon), rad2deg(minLat)},
Max: orb.Point{rad2deg(maxLon), rad2deg(maxLat)},
}
}
// BoundPad expands the bound in all directions by the given amount of meters.
func BoundPad(b orb.Bound, meters float64) orb.Bound {
dy := meters / 111131.75
dx := dy / math.Cos(deg2rad(b.Max[1]))
dx = math.Max(dx, dy/math.Cos(deg2rad(b.Min[1])))
b.Min[0] -= dx
b.Min[1] -= dy
b.Max[0] += dx
b.Max[1] += dy
b.Min[0] = math.Max(b.Min[0], -180)
b.Min[1] = math.Max(b.Min[1], -90)
b.Max[0] = math.Min(b.Max[0], 180)
b.Max[1] = math.Min(b.Max[1], 90)
return b
}
// BoundHeight returns the approximate height in meters.
func BoundHeight(b orb.Bound) float64 {
return 111131.75 * (b.Max[1] - b.Min[1])
}
// BoundWidth returns the approximate width in meters
// of the center of the bound.
func BoundWidth(b orb.Bound) float64 {
c := (b.Min[1] + b.Max[1]) / 2.0
s1 := orb.Point{b.Min[0], c}
s2 := orb.Point{b.Max[0], c}
return Distance(s1, s2)
}
//MinLatitude is the minimum possible latitude
var minLatitude = deg2rad(-90)
//MaxLatitude is the maxiumum possible latitude
var maxLatitude = deg2rad(90)
//MinLongitude is the minimum possible longitude
var minLongitude = deg2rad(-180)
//MaxLongitude is the maxiumum possible longitude
var maxLongitude = deg2rad(180)
func deg2rad(d float64) float64 {
return d * math.Pi / 180.0
}
func rad2deg(r float64) float64 {
return 180.0 * r / math.Pi
}

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vendor/github.com/paulmach/orb/geo/distance.go generated vendored Normal file
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package geo
import (
"math"
"github.com/paulmach/orb"
)
// Distance returns the distance between two points on the earth.
func Distance(p1, p2 orb.Point) float64 {
dLat := deg2rad(p1[1] - p2[1])
dLon := deg2rad(p1[0] - p2[0])
dLon = math.Abs(dLon)
if dLon > math.Pi {
dLon = 2*math.Pi - dLon
}
// fast way using pythagorean theorem on an equirectangular projection
x := dLon * math.Cos(deg2rad((p1[1]+p2[1])/2.0))
return math.Sqrt(dLat*dLat+x*x) * orb.EarthRadius
}
// DistanceHaversine computes the distance on the earth using the
// more accurate haversine formula.
func DistanceHaversine(p1, p2 orb.Point) float64 {
dLat := deg2rad(p1[1] - p2[1])
dLon := deg2rad(p1[0] - p2[0])
dLat2Sin := math.Sin(dLat / 2)
dLon2Sin := math.Sin(dLon / 2)
a := dLat2Sin*dLat2Sin + math.Cos(deg2rad(p2[1]))*math.Cos(deg2rad(p1[1]))*dLon2Sin*dLon2Sin
return 2.0 * orb.EarthRadius * math.Atan2(math.Sqrt(a), math.Sqrt(1-a))
}
// Bearing computes the direction one must start traveling on earth
// to be heading from, to the given points.
func Bearing(from, to orb.Point) float64 {
dLon := deg2rad(to[0] - from[0])
fromLatRad := deg2rad(from[1])
toLatRad := deg2rad(to[1])
y := math.Sin(dLon) * math.Cos(toLatRad)
x := math.Cos(fromLatRad)*math.Sin(toLatRad) - math.Sin(fromLatRad)*math.Cos(toLatRad)*math.Cos(dLon)
return rad2deg(math.Atan2(y, x))
}
// Midpoint returns the half-way point along a great circle path between the two points.
func Midpoint(p, p2 orb.Point) orb.Point {
dLon := deg2rad(p2[0] - p[0])
aLatRad := deg2rad(p[1])
bLatRad := deg2rad(p2[1])
x := math.Cos(bLatRad) * math.Cos(dLon)
y := math.Cos(bLatRad) * math.Sin(dLon)
r := orb.Point{
deg2rad(p[0]) + math.Atan2(y, math.Cos(aLatRad)+x),
math.Atan2(math.Sin(aLatRad)+math.Sin(bLatRad), math.Sqrt((math.Cos(aLatRad)+x)*(math.Cos(aLatRad)+x)+y*y)),
}
// convert back to degrees
r[0] = rad2deg(r[0])
r[1] = rad2deg(r[1])
return r
}
// PointAtBearingAndDistance returns the point at the given bearing and distance in meters from the point
func PointAtBearingAndDistance(p orb.Point, bearing, distance float64) orb.Point {
aLat := deg2rad(p[1])
aLon := deg2rad(p[0])
bearingRadians := deg2rad(bearing)
distanceRatio := distance / orb.EarthRadius
bLat := math.Asin(math.Sin(aLat)*math.Cos(distanceRatio) + math.Cos(aLat)*math.Sin(distanceRatio)*math.Cos(bearingRadians))
bLon := aLon +
math.Atan2(
math.Sin(bearingRadians)*math.Sin(distanceRatio)*math.Cos(aLat),
math.Cos(distanceRatio)-math.Sin(aLat)*math.Sin(bLat),
)
return orb.Point{rad2deg(bLon), rad2deg(bLat)}
}
func PointAtDistanceAlongLine(ls orb.LineString, distance float64) (orb.Point, float64) {
if len(ls) == 0 {
panic("empty LineString")
}
if distance < 0 || len(ls) == 1 {
return ls[0], 0.0
}
var (
travelled = 0.0
from, to orb.Point
)
for i := 1; i < len(ls); i++ {
from, to = ls[i-1], ls[i]
actualSegmentDistance := DistanceHaversine(from, to)
expectedSegmentDistance := distance - travelled
if expectedSegmentDistance < actualSegmentDistance {
bearing := Bearing(from, to)
return PointAtBearingAndDistance(from, bearing, expectedSegmentDistance), bearing
}
travelled += actualSegmentDistance
}
return to, Bearing(from, to)
}

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vendor/github.com/paulmach/orb/geo/length.go generated vendored Normal file
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package geo
import (
"github.com/paulmach/orb"
"github.com/paulmach/orb/internal/length"
)
// Length returns the length of the boundary of the geometry
// using the geo distance function.
func Length(g orb.Geometry) float64 {
return length.Length(g, Distance)
}
// LengthHaversign returns the length of the boundary of the geometry
// using the geo haversine formula
//
// Deprecated: misspelled, use correctly spelled `LengthHaversine` instead.
func LengthHaversign(g orb.Geometry) float64 {
return length.Length(g, DistanceHaversine)
}
// LengthHaversine returns the length of the boundary of the geometry
// using the geo haversine formula
func LengthHaversine(g orb.Geometry) float64 {
return length.Length(g, DistanceHaversine)
}